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There are 9732 productsSort
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Reflect Damage [Mirage]$ 76.00Set: Mirage Type: Instant Rarity: Rare Cost: {3}{R}{W} The next time a source of your choice would deal damage this turn, that damage is dealt to...
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Explosive Impact [Return to Ravnica]$ 4.50Set: Return to Ravnica Type: Instant Rarity: Common Cost: {5}{R} Explosive Impact deals 5 damage to any target. "Such boorish noise is what ...
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Graceful Reprieve [Morningtide]$ 9.60Set: Morningtide Type: Instant Rarity: Uncommon Cost: {1}{W} When target creature dies this turn, return that card to the battlefield under its o...
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Repel Intruders [Shadowmoor]$ 12.00Set: Shadowmoor Type: Instant Rarity: Uncommon Cost: {3}{W/U} Create two 1/1 white Kithkin Soldier creature tokens if {W} was spent to cast this ...
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Sprouting Vines [Scourge]$ 4.50Set: Scourge Type: Instant Rarity: Common Cost: {2}{G} Search your library for a basic land card, reveal that card, put it into your hand, then sh...
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Teleport [Chronicles]$ 25.00Set: Chronicles Type: Instant Rarity: Rare Cost: {U}{U}{U} Cast this spell only during the declare attackers step. Target creature can't be block...
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Abrupt Decay [Return to Ravnica]$ 30.00Set: Return to Ravnica Type: Instant Rarity: Rare Cost: {B}{G} This spell can't be countered. Destroy target nonland permanent with mana value 3 ...
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Reprisal [Seventh Edition]$ 10.80Set: Seventh Edition Type: Instant Rarity: Uncommon Cost: {1}{W} Destroy target creature with power 4 or greater. It can't be regenerated. ...
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Disempower [Mirage]$ 4.50Set: Mirage Type: Instant Rarity: Common Cost: {1}{W} Put target artifact or enchantment on top of its owner's library. "Mangara is gone. W...
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Raise the Alarm [Magic 2015]$ 4.50Set: Magic 2015 Type: Instant Rarity: Common Cost: {1}{W} Create two 1/1 white Soldier creature tokens. Like blinking or breathing, respond...
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Urborg Justice [Weatherlight]$ 72.00Set: Weatherlight Type: Instant Rarity: Rare Cost: {B}{B} Target opponent sacrifices a creature for each creature put into your graveyard from th...
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Luminesce [Coldsnap]$ 10.80Set: Coldsnap Type: Instant Rarity: Uncommon Cost: {W} Prevent all damage that black sources and red sources would deal this turn. "The Whi...
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Dismantling Blow [Invasion]$ 4.50Set: Invasion Type: Instant Rarity: Common Cost: {2}{W} Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) Destroy target a...
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Utter End [Khans of Tarkir]$ 22.50Set: Khans of Tarkir Type: Instant Rarity: Rare Cost: {2}{W}{B} Exile target nonland permanent. "I came seeking a challenge. All I found was...
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Aggressive Urge [Invasion]$ 4.00Set: Invasion Type: Instant Rarity: Common Cost: {1}{G} Target creature gets +1/+1 until end of turn. Draw a card. The power of the wild, co...
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Titan's Presence [Battle for Zendikar]$ 10.80Set: Battle for Zendikar Type: Instant Rarity: Uncommon Cost: {3} As an additional cost to cast this spell, reveal a colorless creature card from ...
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Silence [Magic 2011]$ 181.00Set: Magic 2011 Type: Instant Rarity: Rare Cost: {W} Your opponents can't cast spells this turn. "Take a quiet moment to reflect ...
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Naturalize [Core Set 2019]$ 4.50Set: Core Set 2019 Type: Instant Rarity: Common Cost: {1}{G} Destroy target artifact or enchantment. "And if you threaten me again, your sh...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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