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There are 9732 productsSort
Translation missing: en.sections.collection_template.product_count
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Chain of Vapor [Commander 2016]$ 202.00Set: Commander 2016 Type: Instant Rarity: Uncommon Cost: {OR} Return target nonland permanent to its owner's hand. Then that permanent's controlle...
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Swords to Plowshares [Alpha Edition]$ 8,204.00Set: Alpha Edition Type: Instant Rarity: Uncommon Cost: {W} Exile target creature. Its controller gains life equal to its power. ...
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Frightful Delusion [Innistrad]$ 4.00Set: Innistrad Type: Instant Rarity: Common Cost: {2}{U} Counter target spell unless its controller pays {1}. That player discards a card. ...
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Swords to Plowshares [Ice Age]$ 188.00Set: Ice Age Type: Instant Rarity: Uncommon Cost: {W} Exile target creature. Its controller gains life equal to its power. "The so-called Ba...
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Mortify [Duel Decks: Sorin vs. Tibalt]$ 9.60Set: Duel Decks: Sorin vs. Tibalt Type: Instant Rarity: Uncommon Cost: {1}{W}{B} Destroy target creature or enchantment. Many who cross Sor...
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Counterspell [Friday Night Magic 2005]$ 518.00Set: Friday Night Magic 2005 Type: Instant Rarity: Rare Cost: {U}{U} Counter target spell. "It was probably a lousy spell in the first plac...
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Setessan Tactics [Journey into Nyx]$ 20.00Set: Journey into Nyx Type: Instant Rarity: Rare Cost: {1}{G} Strive — This spell costs {G} more to cast for each target beyond the first. Until e...
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Disenchant [Mercadian Masques]$ 7.00Set: Mercadian Masks Type: Instant Rarity: Common Cost: {1}{W} Destroy target artifact or enchantment. The scepter of power is fragile in a...
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Trial // Error [Commander 2016]$ 10.80Set: Commander 2016 Type: Instant // Instant Rarity: Uncommon Cost: {W}{U} // {U}{B} Return all creatures blocking or blocked by target creature ...
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Chaoslace [Revised Edition]$ 25.00Set: Revised Edition Type: Instant Rarity: Rare Cost: {R} Target spell or permanent becomes red. (Its mana symbols remain unchanged.) ...
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Revealing Wind [Dragons of Tarkir]$ 4.00Set: Dragons of Tarkir Type: Instant Rarity: Common Cost: {2}{G} Prevent all combat damage that would be dealt this turn. You may look at each fa...
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Aura Mutation [Invasion]$ 62.00Set: Invasion Type: Instant Rarity: Rare Cost: {G}{W} Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that en...
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Negate [Magic 2010]$ 4.50Set: Magic 2010 Type: Instant Rarity: Common Cost: {1}{U} Counter target noncreature spell. Masters of the arcane savor a delicious irony. ...
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Pit Fight [Gatecrash]$ 4.00Set: Gatecrash Type: Instant Rarity: Common Cost: {1}{R/G} Target creature you control fights another target creature. (Each deals damage equal t...
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Last Kiss [Rise of the Eldrazi]$ 4.00Set: Rise of the Eldrazi Type: Instant Rarity: Common Cost: {2}{B} Last Kiss deals 2 damage to target creature and you gain 2 life. "Romant...
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Dismal Failure [Planar Chaos]$ 12.00Set: Planar Chaos Type: Instant Rarity: Uncommon Cost: {2}{U}{U} Counter target spell. Its controller discards a card. "Two magi ...
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Reaping the Rewards [Exodus]$ 4.50Set: Exodus Type: Instant Rarity: Common Cost: {W} Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast...
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Giant Growth [Magic 2011]$ 5.00Set: Magic 2011 Type: Instant Rarity: Common Cost: {G} Target creature gets +3/+3 until end of turn.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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