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There are 9732 productsSort
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Glint [Dragons of Tarkir]$ 4.50Set: Dragons of Tarkir Type: Instant Rarity: Common Cost: {1}{U} Target creature you control gets +0/+3 and gains hexproof until end of turn. (It...
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Signal the Clans [Gatecrash]$ 25.00Set: Gatecrash Type: Instant Rarity: Rare Cost: {R}{G} Search your library for three creature cards and reveal them. If you reveal three cards wit...
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Dissipate [Mirage]$ 8.40Set: Mirage Type: Instant Rarity: Uncommon Cost: {1}{U}{U} Counter target spell. If that spell is countered this way, exile it instead of putting...
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Ertai's Meddling [Tempest]$ 25.00Set: Tempest Type: Instant Rarity: Rare Cost: {X}{U} X can't be 0. Target spell's controller exiles it with X delay counters on it. At the beginn...
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Interdict [Tempest]$ 9.60Set: Tempest Type: Instant Rarity: Uncommon Cost: {1}{U} Counter target activated ability from an artifact, creature, enchantment, or land. That ...
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Cloudshift [Avacyn Restored]$ 13.00Set: Avacyn Restored Type: Instant Rarity: Common Cost: {W} Exile target creature you control, then return that card to the battlefield under you...
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Trickery Charm [Onslaught]$ 4.50Set: Onslaught Type: Instant Rarity: Common Cost: {OR} Choose one — • Target creature gains flying until end of turn. • Target creature becomes t...
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Giant Growth [Alpha Edition]$ 1,158.00Set: Alpha Edition Type: Instant Rarity: Common Cost: {G} Target creature gets +3/+3 until end of turn.
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Martial Glory [Gatecrash]$ 4.50Set: Gatecrash Type: Instant Rarity: Common Cost: {R}{W} Target creature gets +3/+0 until end of turn. Target creature gets +0/+3 until end of tu...
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Giant Growth [Anthologies]$ 12.00Set: Anthologies Type: Instant Rarity: Common Cost: {G} Target creature gets +3/+3 until end of turn.
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Refocus [Fate Reforged]$ 4.00Set: Fate Reforged Type: Instant Rarity: Common Cost: {1}{U} Untap target creature. Draw a card. "Before you can open your third eye, you mu...
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Harsh Justice [Portal]$ 171.00Set: Portal Type: Instant Rarity: Rare Cost: {2}{W} Cast this spell only during the declare attackers step and only if you've been attacked this ...
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Kindled Fury [Magic 2013]$ 4.50Set: Magic 2013 Type: Instant Rarity: Common Cost: {R} Target creature gets +1/+0 and gains first strike until end of turn. "Rage is a dang...
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Think Twice [Time Spiral]$ 4.50Set: Time Spiral Type: Instant Rarity: Common Cost: {1}{U} Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flas...
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Simulacrum [Alpha Edition]$ 685.00Set: Alpha Edition Type: Instant Rarity: Uncommon Cost: {1}{B} You gain life equal to the damage dealt to you this turn. Simulacrum deals damage ...
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Merciless Resolve [Shadows over Innistrad]$ 4.50Set: Shadows over Innistrad Type: Instant Rarity: Common Cost: {2}{B} As an additional cost to cast this spell, sacrifice a creature or land. Draw...
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Blastfire Bolt [Magic 2015]$ 4.50Set: Magic 2015 Type: Instant Rarity: Common Cost: {5}{R} Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to tha...
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Riddle of Lightning [Future Sight]$ 4.00Set: Future Sight Type: Instant Rarity: Common Cost: {3}{R}{R} Choose any target. Scry 3, then reveal the top card of your library. Riddle of Ligh...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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