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There are 9732 productsSort
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Clutch of the Undercity [Ravnica: City of Guilds]$ 10.80Set: Ravnica: City of Guilds Type: Instant Rarity: Uncommon Cost: {1}{U}{U}{B} Return target permanent to its owner's hand. Its controller loses ...
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Word of Command [Unlimited Edition]$ 6,118.00Set: Unlimited Edition Type: Instant Rarity: Rare Cost: {B}{B} Look at target opponent's hand and choose a card from it. You control that player u...
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Primal Bellow [Zendikar]$ 10.80Set: Zendikar Type: Instant Rarity: Uncommon Cost: {G} Target creature gets +1/+1 until end of turn for each Forest you control. ...
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Epiphany at the Drownyard [Shadows over Innistrad Prerelease Promos]$ 25.00Set: Shadows over Innistrad Prerelease Promos Type: Instant Rarity: Rare Cost: {X}{U} Reveal the top X plus one cards from your library and separ...
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War Flare [Fate Reforged]$ 5.00Set: Fate Reforged Type: Instant Rarity: Common Cost: {2}{R}{W} Creatures you control get +2/+1 until end of turn. Untap those creatures. "N...
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Reckless Spite [Invasion]$ 9.60Set: Invasion Type: Instant Rarity: Uncommon Cost: {1}{B}{B} Destroy two target nonblack creatures. You lose 5 lives. "Death is s...
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Goblin Tutor [Unglued]$ 26.00Set: Unglued Type: Instant Rarity: Uncommon Cost: {R} Roll a six-sided die. If you roll to 1, Goblin Tutor has no effect. Otherwise, search your ...
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Muscle Burst [Odyssey]$ 4.50Set: Odyssey Type: Instant Rarity: Common Cost: {1}{G} Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named M...
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Second Sight [Darksteel]$ 10.80Set: Darksteel Type: Instant Rarity: Uncommon Cost: {2}{U} Choose one — • Look at the top five cards of target opponent's library, then put them ...
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Mana Leak [Iconic Masters]$ 5.00Set: Iconic Masters Type: Instant Rarity: Common Cost: {1}{U} Counter target spell unless its controller pays {3}. The fatal flaw in every pl...
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Chaotic Strike [Invasion]$ 12.00Set: Invasion Type: Instant Rarity: Uncommon Cost: {1}{R} Cast this spell only during combat after blockers are declared. Flip a coin. If you win...
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Chant of Vitu-Ghazi [Ravnica: City of Guilds]$ 10.80Set: Ravnica: City of Guilds Type: Instant Rarity: Uncommon Cost: {6}{W}{W} Convoke (Your creatures can help cast this spell. Each creature you ta...
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Naturalize [Innistrad]$ 4.00Set: Innistrad Type: Instant Rarity: Common Cost: {1}{G} Destroy target artifact or enchantment. "Stone and thought fade into ruin. Only th...
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Dispatch [Modern Masters 2015]$ 29.00Set: Modern Masters 2015 Type: Instant Rarity: Uncommon Cost: {W} Tap target creature. Metalcraft — If you control three or more artifacts, exile...
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Last Gasp [Battlebond]$ 5.00Set: Battlebond Type: Instant Rarity: Common Cost: {1}{B} Target creature gets -3/-3 until end of turn. Takedowns in Valor's Reach are neve...
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Logic Knot [Modern Masters]$ 4.50Set: Modern Masters Type: Instant Rarity: Common Cost: {X}{U}{U} Delve (Each card you exile from your graveyard while casting this spel...
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Artillerize [New Phyrexia]$ 4.50Set: New Phyrexia Type: Instant Rarity: Common Cost: {3}{R} As an additional cost to cast this spell, sacrifice an artifact or creature...
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Condemn [Duel Decks: Heroes vs. Monsters]$ 10.80Set: Duel Decks: Heroes vs. Monsters Type: Instant Rarity: Uncommon Cost: {W} Put target attacking creature on the bottom of its owner's library....
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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