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Lorcana
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There are 9732 productsSort
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Crossbow Ambush [Stronghold]$ 4.50Set: Stronghold Type: Instant Rarity: Common Cost: {G} Creatures you control gain reach until end of turn. (They can block creatures with flying....
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Horror [Friday Night Magic 2000]$ 429.00Set: Friday Night Magic 2000 Type: Instant Rarity: Rare Cost: {1}{B} Destroy target nonartifact, nonblack creature. It can't be regenerated. ...
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Unnatural Predation [Mirrodin Besieged]$ 4.50Set: Mirrodin Besieged Type: Instant Rarity: Common Cost: {G} Target creature gets +1/+1 and gains trample until end of turn. "Domination b...
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Shriveling Rot [Darksteel]$ 20.00Set: Darksteel Type: Instant Rarity: Rare Cost: {2}{B}{B} Choose one — • Until end of turn, whenever a creature is dealt damage, destroy it. • Unt...
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Hunger of the Howlpack [Conspiracy]$ 4.00Set: Conspiracy Type: Instant Rarity: Common Cost: {G} Put a +1/+1 counter on target creature. Morbid — Put three +1/+1 counters on that creature...
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Impulse [Friday Night Magic 2001]$ 1,023.00Set: Friday Night Magic 2001 Type: Instant Rarity: Rare Cost: {1}{U} Look at the top four cards of your library. Put one of them into your hand an...
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Fury Charm [Planar Chaos]$ 4.50Set: Planar Chaos Type: Instant Rarity: Common Cost: {1}{R} Choose one — • Destroy target artifact. • Target creature gets +1/+1 and gains trampl...
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Batwing Brume [Archenemy]$ 173.00Set: Archenemy Type: Instant Rarity: Uncommon Cost: {1}{W/B} Prevent all combat damage that would be dealt this turn if {W} was spent to cast thi...
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Get a Life [Unglued]$ 12.00Set: Unglued Type: Instant Rarity: Uncommon Cost: {W} Target player and each of that player's teammates exchange life totals. Gimme five! (O...
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Cancel [Magic 2010]$ 3.50Set: Magic 2010 Type: Instant Rarity: Common Cost: {1}{U}{U} Counter target spell.
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Barbed Lightning [Darksteel]$ 4.50Set: Darksteel Type: Instant Rarity: Common Cost: {2}{R} Choose one — • Barbed Lightning deals 3 damage to target creature. • Barbed Lightning de...
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Disallow [Aether Revolt]$ 88.00Set: Aether Revolt Type: Instant Rarity: Rare Cost: {1}{U}{U} Counter target spell, activated ability, or triggered ability. (Mana abilities can'...
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Voidslime [Champs and States]$ 978.00Set: Champs and States Type: Instant Rarity: Rare Cost: {G}{U}{U} Counter target spell, activated ability, or triggered ability. (Mana abilities c...
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Twitch [Worldwake]$ 4.50Set: Worldwake Type: Instant Rarity: Common Cost: {2}{U} You may tap or untap target artifact, creature, or land. Draw a card. "The flow is...
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Sonic Burst [Exodus]$ 4.50Set: Exodus Type: Instant Rarity: Common Cost: {1}{R} As an additional cost to cast this spell, discard a card at random. Sonic Burst deals 4 dam...
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Memory's Journey [Innistrad]$ 9.60Set: Innistrad Type: Instant Rarity: Uncommon Cost: {1}{U} Target player shuffles up to three target cards from their graveyard into their library...
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Dogpile [Ravnica: City of Guilds]$ 4.50Set: Ravnica: City of Guilds Type: Instant Rarity: Common Cost: {3}{R} Dogpile deals damage to any target equal to the number of attacking creatur...
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Swords to Plowshares [Beta Edition]$ 15,971.00Set: Beta Edition Type: Instant Rarity: Uncommon Cost: {W} Exile target creature. Its controller gains life equal to its power. ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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