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There are 496 productsSort
Translation missing: en.sections.collection_template.product_count
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Sigiled Starfish [Jumpstart]$ 12.00Set: Jumpstart Type: Creature — Starfish Rarity: Uncommon Cost: {1}{U} {T}: Scry 1. (Look at the top card of your library. You may put that card ...
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Sweep Away [Jumpstart]$ 5.00Set: Jumpstart Type: Instant Rarity: Common Cost: {2}{U} Return target creature to its owner's hand. If that creature is attacking, you may put it...
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Wishful Merfolk [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Merfolk Rarity: Common Cost: {1}{U} Defend {1}{U}: Wishful Merfolk loses defend and becomes a Human until end of ...
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Spectral Sailor [Jumpstart]$ 12.00Set: Jumpstart Type: Creature — Spirit Pirate Rarity: Uncommon Cost: {OR} Flash (You may cast this spell any time you could cast an instant.) Flyi...
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Sailor of Means [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Human Pirate Rarity: Common Cost: {2}{U} When Sailor of Means enters the battlefield, create a Treasure token. (I...
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Inniaz, the Gale Force [Jumpstart]$ 25.00Set: Jumpstart Type: Legendary Creature — Djinn Rarity: Rare Cost: {3}{U}{U} Flying {2}{W/U}: Attacking creatures with flying get +1/+1 until end...
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Rishadan Airship [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Human Pirate Rarity: Common Cost: {2}{U} Flying Rishadan Airship can block only creatures with flying. The ...
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Island (46) [Jumpstart]$ 5.00Set: Jumpstart Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Read the Runes [Jumpstart]$ 25.00Set: Jumpstart Type: Instant Rarity: Rare Cost: {X}{U} Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanen...
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Prosperous Pirates [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Human Pirate Rarity: Common Cost: {4}{U} When Prosperous Pirates enters the battlefield, create two Treasure toke...
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Octoprophet [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Octopus Rarity: Common Cost: {3}{U} When Octoprophet enters the battlefield, scry 2. (Look at the top two cards o...
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Windreader Sphinx [Jumpstart]$ 25.00Set: Jumpstart Type: Creature — Sphinx Rarity: Rare Cost: {5}{U}{U} Flying Whenever a creature with flying attacks, you may draw a card. "Y...
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Mystic Archaeologist [Jumpstart]$ 25.00Set: Jumpstart Type: Creature — Human Wizard Rarity: Rare Cost: {1}{U} {3}{U}{U}: Draw two cards. The delight of discovery drives the pursu...
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Corsair Kitesail [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Human Pirate Rarity: Common Cost: {1}{U} Kitesail Corsair has flying as long as it's attacking. "Why perch ...
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Kira, Great Glass-Spinner [Jumpstart]$ 109.00Set: Jumpstart Type: Legendary Creature — Spirit Rarity: Rare Cost: {1}{U}{U} Flying Creatures you control have "Whenever this creature becomes th...
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Departed Deckhand [Jumpstart]$ 12.00Set: Jumpstart Type: Creature — Spirit Pirate Rarity: Uncommon Cost: {1}{U} When Departed Deckhand becomes the target of a spell, sacrifice it. D...
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Aegis Turtle [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Turtle Rarity: Common Cost: {OR} "The endurance of the ancient turtles in a land so harsh makes a strong case for ...
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Serendib Efreet [Jumpstart]$ 25.00Set: Jumpstart Type: Creature — Efreet Rarity: Rare Cost: {2}{U} Flying At the beginning of your upkeep, Serendib Efreet deals 1 damage to you. ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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