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There are 496 productsSort
Translation missing: en.sections.collection_template.product_count
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Island (53) [Jumpstart]$ 5.00Set: Jumpstart Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Cadaver Imp [Jumpstart]$ 7.00Set: Jumpstart Type: Creature — Imp Rarity: Common Cost: {1}{B}{B} Flying When Cadaver Imp enters the battlefield, you may return target creature...
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Death's Approach [Jumpstart]$ 5.00Set: Jumpstart Type: Enchantment — Aura Rarity: Common Cost: {B} Enchant creature Enchanted creature gets -X/-X, where X is the number of creatur...
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Terrarion [Jumpstart]$ 5.00Set: Jumpstart Type: Artifact Rarity: Common Cost: {1} Terrarion enters the battlefield taped. {2}, {T}, Sacrifice Terrarion: Add two mana in any...
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Rhystic Study [Jumpstart]$ 1,360.00Set: Jumpstart Type: Enchantment Rarity: Rare Cost: {2}{U} Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. ...
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Cloudreader Sphinx [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Sphinx Rarity: Common Cost: {4}{U} Flying When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the to...
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Exhume [Jumpstart]$ 115.00Set: Jumpstart Type: Sorcery Rarity: Uncommon Cost: {1}{B} Each player puts a creature card from their graveyard onto the battlefield. "Dea...
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Narcolepsy [Jumpstart]$ 5.00Set: Jumpstart Type: Enchantment — Aura Rarity: Common Cost: {1}{U} Enchant creature At the beginning of each upkeep, if enchanted creature is un...
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Scuttlemutt [Jumpstart]$ 12.00Set: Jumpstart Type: Artifact Creature — Scarecrow Rarity: Uncommon Cost: {3} {T}: Add one mana of any color. {T}: Target creature becomes the co...
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Eternal Taskmaster [Jumpstart]$ 12.00Set: Jumpstart Type: Creature — Zombie Rarity: Uncommon Cost: {1}{B} Eternal Taskmaster enters the battlefield taped. Whenever Eternal Taskmaster...
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Runed Servitor [Jumpstart]$ 5.00Set: Jumpstart Type: Artifact Creature—Construct Rarity: Common Cost: {2} When Runed Servitor dies, each player draws a card. Scholars had ...
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Arcane Encyclopedia [Jumpstart]$ 12.00Set: Jumpstart Type: Artifact Rarity: Uncommon Cost: {3} {3}, {T}: Draw a card. Knowledge itself is neither good nor evil. Just as the wrong...
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Signpost Scarecrow [Jumpstart]$ 5.00Set: Jumpstart Type: Artifact Creature — Scarecrow Rarity: Common Cost: {4} Vigilance {2}: Add one mana of any color. "Accursed scarecrow! ...
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Jousting Dummy [Jumpstart]$ 5.00Set: Jumpstart Type: Artifact Creature — Scarecrow Knight Rarity: Common Cost: {2} {3}: Jousting Dummy gets +1/+0 until end of turn. ...
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Burglar Rat [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Rat Rarity: Common Cost: {1}{B} When Burglar Rat enters the battlefield, each opponent discards a card. "Ev...
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Dreamstone Hedron [Jumpstart]$ 12.00Set: Jumpstart Type: Artifact Rarity: Uncommon Cost: {6} {T}: Add {C}{C}{C}. {3}, {T}, Sacrifice Dreamstone Hedron: Draw three cards. Only ...
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Ghoulcaller Gisa [Jumpstart]$ 48.00Set: Jumpstart Type: Legendary Creature — Human Wizard Rarity: Mythic Cost: {3}{B}{B} {B}, {T}, Sacrifice another creature: Create X 2/2 black Zo...
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Ormos, Archive Keeper [Jumpstart]$ 25.00Set: Jumpstart Type: Legendary Creature — Sphinx Rarity: Rare Cost: {4}{U}{U} Flying If you would draw a card while your library has no cards in ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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