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There are 496 productsSort
Translation missing: en.sections.collection_template.product_count
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Harvester of Souls [Jumpstart]$ 36.00Set: Jumpstart Type: Creature — Demon Rarity: Rare Cost: {4}{B}{B} Deathtouch Whenever another nontoken creature dies, you may draw a card. ...
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Gristle Grinner [Jumpstart]$ 12.00Set: Jumpstart Type: Creature — Zombie Rarity: Uncommon Cost: {4}{B} Whenever a creature dies, Gristle Grinner gets +2/+2 until end of turn. ...
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Guardian Idol [Jumpstart]$ 12.00Set: Jumpstart Type: Artifact Rarity: Uncommon Cost: {2} Guardian Idol enters the battlefield tapped. {T}: Add {C}. {2}: Guardian Idol becomes a 2...
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Corpse Traders [Jumpstart]$ 12.00Set: Jumpstart Type: Creature — Human Rogue Rarity: Uncommon Cost: {3}{B} {2}{B}, Sacrifice a creature: Target opponent reveals their hand. You c...
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Corpse Hauler [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Human Rogue Rarity: Common Cost: {1}{B} {2}{B}, Sacrifice Corpse Hauler: Return another target creature card from ...
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Black Market [Jumpstart]$ 83.00Set: Jumpstart Type: Enchantment Rarity: Rare Cost: {3}{B}{B} Whenever a creature dies, put a charge counter on Black Market. At the beginning of...
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Serra Angel [Jumpstart]$ 12.00Set: Jumpstart Type: Creature — Angel Rarity: Uncommon Cost: {3}{W}{W} Flying, vigilance The angel remembers her past lives like dreams. He...
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Path of Bravery [Jumpstart]$ 25.00Set: Jumpstart Type: Enchantment Rarity: Rare Cost: {2}{W} As long as your life total is greater than or equal to your starting life total, creat...
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Rhox Faithmender [Jumpstart]$ 77.00Set: Jumpstart Type: Creature — Rhino Monk Rarity: Rare Cost: {3}{W} Lifelink (Damage dealt by this creature also causes you to gain that much li...
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Barter in Blood [Jumpstart]$ 12.00Set: Jumpstart Type: Sorcery Rarity: Uncommon Cost: {2}{B}{B} Each player sacrifices two creatures. "We must all make sacrifices for the go...
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Plagued Rusalka [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Spirit Rarity: Common Cost: {B} {B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn. "L...
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Kor Spiritdancer [Jumpstart]$ 71.00Set: Jumpstart Type: Creature — Kor Wizard Rarity: Rare Cost: {1}{W} Kor Spiritdancer gets +2/+2 for each Aura attached to it. Whenever you cast ...
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Voice of the Provinces [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Angel Rarity: Common Cost: {4}{W}{W} Flying When Voice of the Provinces enters the battlefield, create a 1/1 whit...
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Sanitarium Skeleton [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Skeleton Rarity: Common Cost: {B} {2}{B}: Return Sanitarium Skeleton from your graveyard to your hand. ...
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Knightly Valor [Jumpstart]$ 5.00Set: Jumpstart Type: Enchantment — Aura Rarity: Common Cost: {4}{W} Enchant creature When Knightly Valor enters the battlefield, create a 2/2 whi...
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Stab Wound [Jumpstart]$ 12.00Set: Jumpstart Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{B} Enchant creature Enchanted creature gets -2/-2. At the beginning of the upk...
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Linvala, Keeper of Silence [Jumpstart]$ 507.00Set: Jumpstart Type: Legendary Creature — Angel Rarity: Mythic Cost: {2}{W}{W} Flying Activated abilities of creatures your opponents control can...
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Indomitable Will [Jumpstart]$ 5.00Set: Jumpstart Type: Enchantment — Aura Rarity: Common Cost: {1}{W} Flash Enchant creature Enchanted creature gets +1/+2. "Charge bravely. F...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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