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There are 269 productsSort
Translation missing: en.sections.collection_template.product_count
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Swiftwater Cliffs [Khans of Tarkir]$ 5.00Set: Khans of Tarkir Type: Land Rarity: Common Swiftwater Cliffs enters the battlefield taped. When Swiftwater Cliffs enters the battlefield, you gain 1 l...
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Sidisi's Pet [Khans of Tarkir]$ 5.00Set: Khans of Tarkir Type: Creature — Zombie Ape Rarity: Common Cost: {3}{B} Lifelink (Damage dealt by this creature also causes you to gain that m...
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Monastery Flock [Khans of Tarkir]$ 4.50Set: Khans of Tarkir Type: Creature — Bird Rarity: Common Cost: {2}{U} Defender, flying Morph {U} (You may cast this card face down as a 2/2 crea...
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Frontier Bivouac [Khans of Tarkir]$ 12.00Set: Khans of Tarkir Type: Land Rarity: Uncommon Frontier Bivouac enters the battlefield taped. {T}: Add {G}, {U}, or {R}. "The most powerful dreams...
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Bitter Revelation [Khans of Tarkir]$ 4.50Set: Khans of Tarkir Type: Sorcery Rarity: Common Cost: {3}{B} Look at the top four cards of your library. Put two of them into your hand and the...
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Temur Charm [Khans of Tarkir]$ 9.60Set: Khans of Tarkir Type: Instant Rarity: Uncommon Cost: {G}{U}{R} Choose one — • Target creature you control gets +1/+1 until end of turn. It f...
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Act of Treason [Khans of Tarkir]$ 5.00Set: Khans of Tarkir Type: Sorcery Rarity: Common Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains u...
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Kin-Tree Warden [Khans of Tarkir]$ 5.00Set: Khans of Tarkir Type: Creature — Human Warrior Rarity: Common Cost: {G} {2}: Regenerate Kin-Tree Warden. Morph {G} (You may cast this card f...
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Force Away [Khans of Tarkir]$ 5.00Set: Khans of Tarkir Type: Instant Rarity: Common Cost: {1}{U} Return target creature to its owner's hand. Ferocious — If you control a creature ...
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Longshot Squad [Khans of Tarkir]$ 4.50Set: Khans of Tarkir Type: Creature — Dog Archer Rarity: Common Cost: {3}{G} Outlast {1}{G} ({1}{G}, {T}: Put a +1/+1 counter on this c...
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Mardu Skullhunter [Khans of Tarkir]$ 4.50Set: Khans of Tarkir Type: Creature — Human Warrior Rarity: Common Cost: {1}{B} Mardu Skullhunter enters the battlefield taped. Raid — When Mardu...
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Timely Hordemate [Khans of Tarkir]$ 10.80Set: Khans of Tarkir Type: Creature — Human Warrior Rarity: Uncommon Cost: {3}{W} Raid — When Timely Hordemate enters the battlefield, if you att...
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High Sentinels of Arashin [Khans of Tarkir]$ 22.50Set: Khans of Tarkir Type: Creature — Bird Soldier Rarity: Rare Cost: {3}{W} Flying High Sentinels of Arashin gets +1/+1 for each other creature ...
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Sorin, Solemn Visitor [Khans of Tarkir]$ 30.00Set: Khans of Tarkir Type: Legendary Planeswalker—Sorin Rarity: Mythic Cost: {2}{W}{B} +1: Until your next turn, creatures you control get +1/+0 a...
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Bear's Companion [Khans of Tarkir]$ 12.00Set: Khans of Tarkir Type: Creature — Human Warrior Rarity: Uncommon Cost: {2}{G}{U}{R} When Bear's Companion enters the battlefield, create a 4/...
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Dutiful Return [Khans of Tarkir]$ 4.50Set: Khans of Tarkir Type: Sorcery Rarity: Common Cost: {3}{B} Return up to two target creature cards from your graveyard to your hand. "We ...
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Seek the Horizon [Khans of Tarkir]$ 10.80Set: Khans of Tarkir Type: Sorcery Rarity: Uncommon Cost: {3}{G} Search your library for up to three basic land cards, reveal them, put them into...
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Dragon Throne of Tarkir [Khans of Tarkir]$ 22.50Set: Khans of Tarkir Type: Legendary Artifact—Equipment Rarity: Rare Cost: {4} Equipped creature has defend and "{2}, {T}: Other creatures you co...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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