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There are 269 productsSort
Translation missing: en.sections.collection_template.product_count
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Anafenza, the Foremost [Khans of Tarkir]$ 24.00Set: Khans of Tarkir Type: Legendary Creature — Human Soldier Rarity: Mythic Cost: {W}{B}{G} Whenever Anafenza, the Foremost attacks, put a +1/+1...
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Sarkhan, the Dragonspeaker [Khans of Tarkir]$ 30.00Set: Khans of Tarkir Type: Legendary Planeswalker—Sarkhan Rarity: Mythic Cost: {3}{R}{R} +1: Until end of turn, Sarkhan, the Dragonspeaker become...
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Arrow Storm [Khans of Tarkir]$ 5.00Set: Khans of Tarkir Type: Sorcery Rarity: Common Cost: {3}{R}{R} Arrow Storm deals 4 damage to any target. Raid — If you attacked this turn, ins...
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Mardu Charm [Khans of Tarkir]$ 10.80Set: Khans of Tarkir Type: Instant Rarity: Uncommon Cost: {R}{W}{B} Choose one — • Mardu Charm deals 4 damage to target creature. • Create two 1/...
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Riverwheel Aerialists [Khans of Tarkir]$ 10.80Set: Khans of Tarkir Type: Creature — Djinn Monk Rarity: Uncommon Cost: {5}{U} Flying Prowess (Whenever you cast a noncreature spell, t...
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Jeskai Elder [Khans of Tarkir]$ 12.00Set: Khans of Tarkir Type: Creature — Human Monk Rarity: Uncommon Cost: {1}{U} Prowess (Whenever you cast a noncreature spell, this creature gets...
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Incremental Growth [Khans of Tarkir]$ 12.00Set: Khans of Tarkir Type: Sorcery Rarity: Uncommon Cost: {3}{G}{G} Put a +1/+1 counter on target creature, two +1/+1 counters on another target ...
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Kheru Bloodsucker [Khans of Tarkir]$ 12.00Set: Khans of Tarkir Type: Creature — Vampire Rarity: Uncommon Cost: {2}{B} Whenever a creature you control with toughness 4 or greater dies, each...
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Mystic Monastery [Khans of Tarkir]$ 12.00Set: Khans of Tarkir Type: Land Rarity: Uncommon Mystic Monastery enters the battlefield taped. {T}: Add {U}, {R}, or {W}. When asked how many paths...
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Winterflame [Khans of Tarkir]$ 9.60Set: Khans of Tarkir Type: Instant Rarity: Uncommon Cost: {1}{U}{R} Choose one or both — • Tap target creature. • Winterflame deals 2 damage to t...
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Monastery Swiftspear [Khans of Tarkir]$ 10.80Set: Khans of Tarkir Type: Creature — Human Monk Rarity: Uncommon Cost: {R} Haste Prowess (Whenever you cast a noncreature spell, this creature g...
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Molting Snakeskin [Khans of Tarkir]$ 5.00Set: Khans of Tarkir Type: Enchantment — Aura Rarity: Common Cost: {B} Enchant creature Enchanted creature gets +2/+0 and has "{2}{B}: Regenerate...
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Forest (269) [Khans of Tarkir]$ 5.00Set: Khans of Tarkir Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Throttle [Khans of Tarkir]$ 4.50Set: Khans of Tarkir Type: Instant Rarity: Common Cost: {4}{B} Target creature gets -4/-4 until end of turn. "The best servants are made fr...
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Feat of Resistance [Khans of Tarkir]$ 4.50Set: Khans of Tarkir Type: Instant Rarity: Common Cost: {1}{W} Put a +1/+1 counter on target creature you control. It gains protection from the co...
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Naturalize [Khans of Tarkir]$ 4.50Set: Khans of Tarkir Type: Instant Rarity: Common Cost: {1}{G} Destroy target artifact or enchantment. The remains of ancient sky tyrants n...
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Icy Blast [Khans of Tarkir]$ 22.50Set: Khans of Tarkir Type: Instant Rarity: Rare Cost: {X}{U} Tap X target creatures. Ferocious — If you control a creature with power 4 or greate...
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Blinding Spray [Khans of Tarkir]$ 10.80Set: Khans of Tarkir Type: Instant Rarity: Uncommon Cost: {4}{U} Creatures your opponents control get -4/-0 until end of turn. Draw a card. ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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