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Lorcana
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Star Wars: Unlimited
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There are 288 productsSort
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Deadbridge Shaman [Magic Origins]$ 5.00Set: Magic Origins Type: Creature — Elf Shaman Rarity: Common Cost: {2}{B} When Deadbridge Shaman dies, target opponent discards a card. En...
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Forest (271) [Magic Origins]$ 5.00Set: Magic Origins Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Shadows of the Past [Magic Origins]$ 12.00Set: Magic Origins Type: Enchantment Rarity: Uncommon Cost: {1}{B} Whenever a creature dies, scry 1. (Look at the top card of your library. You m...
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Aegis Angel [Magic Origins]$ 25.00Set: Magic Origins Type: Creature — Angel Rarity: Rare Cost: {4}{W}{W} Flying (This creature can't be blocked except by creatures with flying or r...
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Alchemist's Vial [Magic Origins]$ 5.00Set: Magic Origins Type: Artifact Rarity: Common Cost: {2} When Alchemist's Vial enters the battlefield, draw a card. {1}, {T}, Sacrifice Alchemi...
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Titanic Growth [Magic Origins]$ 5.00Set: Magic Origins Type: Instant Rarity: Common Cost: {1}{G} Target creature gets +4/+4 until end of turn. The massive dominate through mig...
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Willbreaker [Magic Origins]$ 46.00Set: Magic Origins Type: Creature — Human Wizard Rarity: Rare Cost: {3}{U}{U} Whenever a creature an opponent controls becomes the target of a spe...
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Meteorite [Magic Origins]$ 12.00Set: Magic Origins Type: Artifact Rarity: Uncommon Cost: {5} When Meteorite enters the battlefield, it deals 2 damage to any target. {T}: Add one...
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Valor in Akros [Magic Origins]$ 12.00Set: Magic Origins Type: Enchantment Rarity: Uncommon Cost: {3}{W} Whenever a creature enters the battlefield under your control, creatures you c...
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Jace, Vryn's Prodigy // Jace, Telepath Unbound [Magic Origins]$ 143.00Set: Magic Origins Type: Legendary Creature — Human Wizard Rarity: Mythic Cost: {1}{U} {T}: Draw a card, then discard a card. If there are five o...
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Battlefield Forge [Magic Origins]$ 25.00Set: Magic Origins Type: Land Rarity: Rare {T}: Add {C}. {T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.
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Helm of the Gods [Magic Origins]$ 63.00Set: Magic Origins Type: Artifact — Equipment Rarity: Rare Cost: {1} Equipped creature gets +1/+1 for each enchantment you control. Equip {1} ({1...
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Knightly Valor [Magic Origins]$ 12.00Set: Magic Origins Type: Enchantment — Aura Rarity: Uncommon Cost: {4}{W} Enchant creature When Knightly Valor enters the battlefield, create a 2...
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Ringwarden Owl [Magic Origins]$ 5.00Set: Magic Origins Type: Creature — Bird Rarity: Common Cost: {3}{U}{U} Flying (This creature can't be blocked except by creatures with flying or...
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Mountain (267) [Magic Origins]$ 5.00Set: Magic Origins Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Outland Colossus [Magic Origins]$ 22.50Set: Magic Origins Type: Creature — Giant Rarity: Rare Cost: {3}{G}{G} Renown 6 (When this creature deals combat damage to a player, if it isn't ...
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Orchard Spirit [Magic Origins]$ 5.00Set: Magic Origins Type: Creature — Spirit Rarity: Common Cost: {2}{G} Orchard Spirit can't be blocked except by creatures with flying or reach. ...
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Faerie Miscreant [Magic Origins]$ 5.00Set: Magic Origins Type: Creature — Faerie Rogue Rarity: Common Cost: {OR} Flying When Faerie Miscreant enters the battlefield, if you control an...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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