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Lorcana
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Star Wars: Unlimited
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Lorcana
- Shimmering Skies
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Magic
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There are 288 productsSort
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Aspiring Aeronaut [Magic Origins]$ 5.00Set: Magic Origins Type: Creature — Human Artificer Rarity: Common Cost: {3}{U} Flying (This creature can't be blocked except by creatures with f...
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Patron of the Valiant [Magic Origins]$ 12.00Set: Magic Origins Type: Creature — Angel Rarity: Uncommon Cost: {3}{W}{W} Flying When Patron of the Valiant enters the battlefield, put a +1/+1 ...
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Archangel of Tithes [Magic Origins]$ 177.00Set: Magic Origins Type: Creature — Angel Rarity: Mythic Cost: {1}{W}{W}{W} Flying As long as Archangel of Tithes is untapped, creatures can't at...
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Managorger Hydra [Magic Origins]$ 25.00Set: Magic Origins Type: Creature — Hydra Rarity: Rare Cost: {2}{G} Trample Whenever a player casts a spell, put a +1/+1 counter on Managorger Hy...
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Day's Undoing [Magic Origins]$ 30.00Set: Magic Origins Type: Sorcery Rarity: Mythic Cost: {2}{U} Each player shuffles their hand and graveyard into their library, then draws seven ca...
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Mage-Ring Bully [Magic Origins]$ 5.00Set: Magic Origins Type: Creature — Human Warrior Rarity: Common Cost: {1}{R} Prowess (Whenever you cast a noncreature spell, this creature gets ...
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Acolyte of the Inferno [Magic Origins]$ 12.00Set: Magic Origins Type: Creature — Human Monk Rarity: Uncommon Cost: {2}{R} Renown 1 (When this creature deals combat damage to a player, if it ...
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Nightmare [Magic Origins]$ 25.00Set: Magic Origins Type: Creature — Nightmare Horse Rarity: Rare Cost: {5}{B} Flying (This creature can't be blocked except by creatures with fly...
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Blessed Spirits [Magic Origins]$ 12.00Set: Magic Origins Type: Creature — Spirit Rarity: Uncommon Cost: {2}{W} Flying Whenever you cast an enchantment spell, put a +1/+1 counter on Bl...
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Maritime Guard [Magic Origins]$ 5.00Set: Magic Origins Type: Creature — Merfolk Soldier Rarity: Common Cost: {1}{U} To stand as a guardian of the sea, one must possess the resolve o...
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Tragic Arrogance [Magic Origins]$ 25.00Set: Magic Origins Type: Sorcery Rarity: Rare Cost: {3}{W}{W} For each player, you choose from among the permanents that player controls an artif...
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Anchor to the Aether [Magic Origins]$ 12.00Set: Magic Origins Type: Sorcery Rarity: Uncommon Cost: {2}{U} Put target creature on top of its owner's library. Scry 1. (Look at the top card of...
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Island (258) [Magic Origins]$ 5.00Set: Magic Origins Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Returned Centaur [Magic Origins]$ 5.00Set: Magic Origins Type: Creature — Zombie Centaur Rarity: Common Cost: {3}{B} When Returned Centaur enters the battlefield, target pla...
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Plains (255) [Magic Origins]$ 5.00Set: Magic Origins Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Priest of the Blood Rite [Magic Origins]$ 25.00Set: Magic Origins Type: Creature — Human Cleric Rarity: Rare Cost: {3}{B}{B} When Priest of the Blood Rite enters the battlefield, create a 5/5 b...
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Pyromancer's Goggles [Magic Origins]$ 57.00Set: Magic Origins Type: Legendary Artifact Rarity: Mythic Cost: {5} {T}: Add {R}. When that mana is spent to cast a red instant or sorcery spell...
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Whirler Rogue [Magic Origins]$ 12.00Set: Magic Origins Type: Creature—Human Rogue Artificer Rarity: Uncommon Cost: {2}{U}{U} When Whirler Rogue enters the battlefield, create two 1/...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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