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There are 350 productsSort
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Sand Squid [Mercadian Masques]$ 25.00Set: Mercadian Masks Type: Creature — Squid Beast Rarity: Rare Cost: {3}{U} Islandwalk (This creature can't be blocked as long as defending playe...
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Elemental Rushwood [Mercadian Masques]$ 25.00Set: Mercadian Masks Type: Creature — Elemental Rarity: Rare Cost: {G}{G}{G}{G}{G} Trample At the beginning of your upkeep, you may put...
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Kyren Sniper [Mercadian Masques]$ 5.00Set: Mercadian Masks Type: Creature — Goblin Rarity: Common Cost: {2}{R} At the beginning of your upkeep, you may have Kyren Sniper deal 1 damage...
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Territorial Dispute [Mercadian Masques]$ 25.00Set: Mercadian Masks Type: Enchantment Rarity: Rare Cost: {4}{R}{R} At the beginning of your upkeep, sacrifice Territorial Dispute unless you sac...
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Mountain (344) [Mercadian Masques]$ 11.00Set: Mercadian Masks Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Squee, Goblin Nabob [Mercadian Masques]$ 393.00Set: Mercadian Masks Type: Legendary Creature — Goblin Rarity: Rare Cost: {2}{R} At the beginning of your upkeep, you may return Squee, Goblin Na...
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Ceremonial Guard [Mercadian Masques]$ 5.00Set: Mercadian Masks Type: Creature — Human Soldier Rarity: Common Cost: {2}{R} When Ceremonial Guard attacks or blocks, destroy it at the end of...
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Rishadan Footpad [Mercadian Masques]$ 12.00Set: Mercadian Masks Type: Creature — Human Pirate Rarity: Uncommon Cost: {3}{U} When Rishadan Footpad enters the battlefield, each opponent sacr...
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Reverent Mantra [Mercadian Masques]$ 234.00Set: Mercadian Masks Type: Instant Rarity: Rare Cost: {3}{W} You may exile a white card from your hand rather than pay this spell's man...
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Deadly Insect [Mercadian Masques]$ 5.00Set: Mercadian Masks Type: Creature — Insect Rarity: Common Cost: {4}{G} Shroud (This creature can't be the target of spells or abilities.) ...
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Plains (331) [Mercadian Masques]$ 13.00Set: Mercadian Masks Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Saprazzan Breaker [Mercadian Masques]$ 12.00Set: Mercadian Masks Type: Creature — Beast Rarity: Uncommon Cost: {4}{U} {U}: Mill to card. If a land card was milled this way, Saprazzan Breake...
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Unmask [Mercadian Masks]$ 300.00Set: Mercadian Masks Type: Sorcery Rarity: Rare Cost: {3}{B} You may exile a black card from your hand rather than pay this spell's mana cost. Targ...
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Cave-In [Mercadian Masks]$ 122.00Set: Mercadian Masks Type: Sorcery Rarity: Rare Cost: {3}{R}{R} You may exile a red card from your hand rather than pay this spell's mana cost. C...
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Plains (332) [Mercadian Masques]$ 9.00Set: Mercadian Masks Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Invigorate [Mercadian Masques]$ 7.00Set: Mercadian Masks Type: Instant Rarity: Common Cost: {2}{G} If you control a Forest, rather than pay this spell's mana cost, you may have an o...
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Mountain (346) [Mercadian Masques]$ 24.00Set: Mercadian Masks Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Kris Mage [Mercadian Masks]$ 5.00Set: Mercadian Masks Type: Creature—Human Spellshaper Rarity: Common Cost: {R} {R}, {T}, Discard a card: Kris Mage deals 1 damage to any target. ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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