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There are 350 productsSort
Translation missing: en.sections.collection_template.product_count
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Alley Grifters [Mercadian Masques]$ 5.00Set: Mercadian Masks Type: Creature — Human Mercenary Rarity: Common Cost: {1}{B}{B} Whenever Alley Grifters becomes blocked, defending...
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Cackling Witch [Mercadian Masques]$ 12.00Set: Mercadian Masks Type: Creature—Human Spellshaper Rarity: Uncommon Cost: {1}{B} {X}{B}, {T}, Discard a card: Target creature gets +X/+0 until...
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Spontaneous Generation [Mercadian Masques]$ 71.00Set: Mercadian Masks Type: Sorcery Rarity: Rare Cost: {3}{G} Create a 1/1 green Saproling creature token for each card in your hand. Saproli...
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Stinging Barrier [Mercadian Masques]$ 5.00Set: Mercadian Masks Type: Creature — Wall Rarity: Common Cost: {2}{U}{U} Defend (This creature can't attack.) {U}, {T}: Stinging Barrier deals 1...
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Squallmonger [Mercadian Masques]$ 12.00Set: Mercadian Masks Type: Creature — Monger Rarity: Uncommon Cost: {3}{G} {2}: Squallmonger deals 1 damage to each creature with flying and each...
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Megatherium [Mercadian Masques]$ 25.00Set: Mercadian Masks Type: Creature — Beast Rarity: Rare Cost: {2}{G} Trample When Megatherium enters the battlefield, sacrifice it unless you pa...
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Word of Blasting [Mercadian Masques]$ 12.00Set: Mercadian Masks Type: Instant Rarity: Uncommon Cost: {1}{R} Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equa...
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Balloon Peddler [Mercadian Masques]$ 5.00Set: Mercadian Masks Type: Creature—Human Spellshaper Rarity: Common Cost: {2}{U} {U}, {T}, Discard a card: Target creature gains flying until end...
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Rushwood Grove [Mercadian Masques]$ 12.00Set: Mercadian Masks Type: Land Rarity: Uncommon Rushwood Grove enters the battlefield taped. {T}: Put a storage counter on Rushwood Grove. {T}, Remove an...
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Sever Soul [Mercadian Masques]$ 8.00Set: Mercadian Masks Type: Sorcery Rarity: Common Cost: {3}{B}{B} Destroy target nonblack creature. It can't be regenerated. You gain life equal ...
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Swamp (340) [Mercadian Masques]$ 11.00Set: Mercadian Masks Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)
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Forest (349) [Mercadian Masques]$ 9.00Set: Mercadian Masks Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Bog Smugglers [Mercadian Masques]$ 5.00Set: Mercadian Masks Type: Creature — Human Mercenary Rarity: Common Cost: {1}{B}{B} Swampwalk (This creature can't be blocked as long as defendin...
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Righteous Indignation [Mercadian Masques]$ 12.00Set: Mercadian Masks Type: Enchantment Rarity: Uncommon Cost: {2}{W} Whenever a creature blocks a black or red creature, the blocking creature ge...
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Thwart [Mercadian Masks]$ 38.00Set: Mercadian Masks Type: Instant Rarity: Uncommon Cost: {2}{U}{U} You may return three Islands you control to their owner's hand rather than pa...
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Caller of the Hunt [Mercadian Masques]$ 25.00Set: Mercadian Masks Type: Creature — Human Rarity: Rare Cost: {2}{G} As an additional cost to cast this spell, choose a creature type. Caller of...
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Deepwood Tantiv [Mercadian Masques]$ 12.00Set: Mercadian Masks Type: Creature — Beast Rarity: Uncommon Cost: {4}{G} Whenever Deepwood Tantiv becomes blocked, you gain 2 life. A sing...
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Barbed Wire [Mercadian Masques]$ 138.00Set: Mercadian Masks Type: Artifact Rarity: Uncommon Cost: {3} At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that playe...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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