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Lorcana
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There are 314 productsSort
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Skyhunter Patrol [Mirrodin]$ 4.50Set: Mirrodin Type: Creature — Cat Knight Rarity: Common Cost: {2}{W}{W} Flying, first strike (This creature can't be blocked except by creatures...
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Domineer [Mirrodin]$ 10.80Set: Mirrodin Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{U}{U} Enchant artifact creature You control enchanted artifact creature. ...
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Barter in Blood [Mirrodin]$ 10.80Set: Mirrodin Type: Sorcery Rarity: Uncommon Cost: {2}{B}{B} Each player sacrifices two creatures. "In the game of conquest, who cares about...
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Viridian Longbow [Mirrodin]$ 60.00Set: Mirrodin Type: Artifact — Equipment Rarity: Common Cost: {1} Equipped creature has "{T}: This creature deals 1 damage to any target." Equip ...
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Clockwork Beetle [Mirrodin]$ 4.50Set: Mirrodin Type: Artifact Creature — Insect Rarity: Common Cost: {1} Clockwork Beetle enters the battlefield with two +1/+1 counters on it. Wh...
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Mountain (301) [Mirrodin]$ 9.00Set: Mirrodin Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Elf Replica [Mirrodin]$ 4.50Set: Mirrodin Type: Artifact Creature — Elf Rarity: Common Cost: {3} {1}{G}, Sacrifice Elf Replica: Destroy target enchantment. It hunts wit...
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Silver Myr [Mirrodin]$ 8.00Set: Mirrodin Type: Artifact Creature — Myr Rarity: Common Cost: {2} {T}: Add {U}. The vedalken saw the myr as toys, unaware of the intellig...
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Blinding Beam [Mirrodin]$ 4.50Set: Mirrodin Type: Instant Rarity: Common Cost: {2}{W} Choose one — • Tap two target creatures. • Creatures don't untap during target player's n...
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Goblin Charbelcher [Mirrodin]$ 48.00Set: Mirrodin Type: Artifact Rarity: Rare Cost: {4} {3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Char...
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Viridian Joiner [Mirrodin]$ 13.00Set: Mirrodin Type: Creature — Elf Druid Rarity: Common Cost: {2}{G} {T}: Add an amount of {G} equal to Viridian Joiner's power. "The Tangl...
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Quicksilver Fountain [Mirrodin]$ 129.00Set: Mirrodin Type: Artifact Rarity: Rare Cost: {3} At the beginning of each player's upkeep, that player puts a flood counter on target non-Islan...
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Crystal Shard [Mirrodin]$ 40.00Set: Mirrodin Type: Artifact Rarity: Uncommon Cost: {3} {3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pa...
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Vorrac Battlehorns [Mirrodin]$ 22.00Set: Mirrodin Type: Artifact — Equipment Rarity: Common Cost: {2} Equipped creature has trample and can't be blocked by more than one creature. Eq...
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Heartwood Shard [Mirrodin]$ 10.80Set: Mirrodin Type: Artifact Rarity: Uncommon Cost: {3} {3}, {T} or {G}, {T}: Target creature gains trample until end of turn. Like all oth...
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Dross Harvester [Mirrodin]$ 22.50Set: Mirrodin Type: Creature — Horror Rarity: Rare Cost: {1}{B}{B} Protection from white At the beginning of your end step, you lose 4 life. When...
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Mountain (299) [Mirrodin]$ 18.00Set: Mirrodin Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Pyrite Spellbomb [Mirrodin]$ 4.50Set: Mirrodin Type: Artifact Rarity: Common Cost: {1} {R}, Sacrifice Pyrite Spellbomb: It deals 2 damage to any target. {1}, Sacrifice ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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