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There are 352 productsSort
Translation missing: en.sections.collection_template.product_count
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Kirtar's Desire [Odyssey]$ 4.50Set: Odyssey Type: Enchantment — Aura Rarity: Common Cost: {W} Enchant creature Enchanted creature can't attack. Threshold — Enchanted creature c...
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Plains (334) [Odyssey]$ 14.00Set: Odyssey Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Tremble [Odyssey]$ 4.50Set: Odyssey Type: Sorcery Rarity: Common Cost: {1}{R} Each player sacrifices a land. Otaria's frequent tremors are the last stages of Domi...
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Cognivore [Odyssey]$ 20.00Set: Odyssey Type: Creature — Lhurgoyf Rarity: Rare Cost: {6}{U}{U} Flying Cognivore's power and toughness are each equal to the number of instan...
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Persuasion [Odyssey]$ 20.00Set: Odyssey Type: Enchantment — Aura Rarity: Rare Cost: {3}{U}{U} Enchant creature (Target a creature as you cast this. This card enters the batt...
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Buried Alive [Odyssey]$ 63.00Set: Odyssey Type: Sorcery Rarity: Uncommon Cost: {2}{B} Search your library for up to three creature cards, put them into your graveyard, then s...
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Balancing Act [Odyssey]$ 30.00Set: Odyssey Type: Sorcery Rarity: Rare Cost: {2}{W}{W} Each player chooses a number of permanents they control equal to the number of permanents...
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Sphere of Truth [Odyssey]$ 10.80Set: Odyssey Type: Enchantment Rarity: Uncommon Cost: {3}{W} If a white source would deal damage to you, prevent 2 of that damage. Truth te...
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Sungrass Prairie [Odyssey]$ 53.00Set: Odyssey Type: Land Rarity: Rare {1}, {T}: Add {G}{W}. On Otaria, peace and harmony are rare. Places that provide both are cherished. ...
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Mad Dog [Odyssey]$ 4.50Set: Odyssey Type: Creature — Dog Rarity: Common Cost: {1}{R} At the beginning of your end step, if Mad Dog didn't attack or come under your cont...
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Diligent Farmhand [Odyssey]$ 13.00Set: Odyssey Type: Creature — Human Druid Rarity: Common Cost: {G} {1}{G}, Sacrifice Diligent Farmhand: Search your library for a basic land card,...
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Simplify [Odyssey]$ 4.50Set: Odyssey Type: Sorcery Rarity: Common Cost: {G} Each player sacrifices an enchantment. A blossom's petals close inward to shut out the ...
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Price of Glory [Odyssey]$ 197.00Set: Odyssey Type: Enchantment Rarity: Uncommon Cost: {2}{R} Whenever a player taps a land for mana, if it's not that player's turn, destroy that ...
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Cephalid Retainer [Odyssey]$ 22.50Set: Odyssey Type: Creature — Cephalid Rarity: Rare Cost: {2}{U}{U} {U}{U}: Tap target creature without flying. Cephalids whisper flattery ...
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Sphere of Reason [Odyssey]$ 10.80Set: Odyssey Type: Enchantment Rarity: Uncommon Cost: {3}{W} If a blue source would deal damage to you, prevent 2 of that damage. Reason exp...
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Otarian Juggernaut [Odyssey]$ 25.00Set: Odyssey Type: Artifact Creature — Juggernaut Rarity: Rare Cost: {4} Otarian Juggernaut can't be blocked by Walls. Threshold — As l...
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Forest (347) [Odyssey]$ 14.00Set: Odyssey Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Spellbane Centaur [Odyssey]$ 22.50Set: Odyssey Type: Creature — Centaur Rarity: Rare Cost: {2}{G} Creatures you control can't be the targets of blue spells or abilities from blue ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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