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There are 352 productsSort
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Werebear [Odyssey]$ 7.00Set: Odyssey Type: Creature — Human Bear Druid Rarity: Common Cost: {1}{G} {T}: Add {G}. Threshold — Werebear gets +3/+3 as long as seven or more...
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Aegis of Honor [Odyssey]$ 40.00Set: Odyssey Type: Enchantment Rarity: Rare Cost: {W} {1}: The next time an instant or sorcery spell would deal damage to you this turn, that spe...
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Forest (348) [Odyssey]$ 12.00Set: Odyssey Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Stone-Tongue Basilisk [Odyssey]$ 20.00Set: Odyssey Type: Creature — Basilisk Rarity: Rare Cost: {4}{G}{G}{G} Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy ...
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Morgue Theft [Odyssey]$ 4.50Set: Odyssey Type: Sorcery Rarity: Common Cost: {1}{B} Return target creature card from your graveyard to your hand. Flashback {4}{B} (You may ca...
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Shadowmage Infiltrator [Odyssey]$ 38.00Set: Odyssey Type: Creature — Human Wizard Rarity: Rare Cost: {1}{U}{B} Fear (This creature can't be blocked except by artifact creatures and/or ...
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Decompose [Odyssey]$ 10.80Set: Odyssey Type: Sorcery Rarity: Uncommon Cost: {1}{B} Exile up to three target cards from a single graveyard. "Sheesh! How am I supposed...
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Decimate [Odyssey]$ 25.00Set: Odyssey Type: Sorcery Rarity: Rare Cost: {2}{R}{G} Destroy target artifact, target creature, target enchantment, and target land. "Any...
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Acceptable Losses [Odyssey]$ 4.50Set: Odyssey Type: Sorcery Rarity: Common Cost: {3}{R} As an additional cost to cast this spell, discard a card at random. Acceptable Losses deal...
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Divert [Odyssey]$ 45.00Set: Odyssey Type: Instant Rarity: Rare Cost: {OR} Change the target of target spell with a single target unless that spell's controller pays {2}....
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Bomb Squad [Odyssey]$ 20.00Set: Odyssey Type: Creature — Dwarf Rarity: Rare Cost: {3}{R} {T}: Put a fuse counter on target creature. At the beginning of your upkeep, put a ...
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Cursed Monstrosity [Odyssey]$ 20.00Set: Odyssey Type: Creature — Horror Rarity: Rare Cost: {4}{B} Flying Whenever Cursed Monstrosity becomes the target of a spell or ability, sacri...
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Amugaba [Odyssey]$ 22.50Set: Odyssey Type: Creature — Illusion Rarity: Rare Cost: {5}{U}{U} Flying {2}{U}, Discard a card: Return Amugaba to its owner's hand. The ...
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Sarcatog [Odyssey]$ 10.80Set: Odyssey Type: Creature — Atog Rarity: Uncommon Cost: {1}{B}{R} Exile two cards from your graveyard: Sarcatog gets +1/+1 until end of turn. Sa...
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Thought Nibbler [Odyssey]$ 4.50Set: Odyssey Type: Creature — Beast Rarity: Common Cost: {OR} Flying Your maximum hand size is reduced by two. Balshan wizards have long use...
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Sungrass Egg [Odyssey]$ 10.80Set: Odyssey Type: Artifact Rarity: Uncommon Cost: {1} {2}, {T}, Sacrifice Sungrass Egg: Add {G}{W}. Draw a card. "Has your peaceful nature...
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Devoted Caretaker [Odyssey]$ 78.00Set: Odyssey Type: Creature — Human Cleric Rarity: Rare Cost: {W} {W}, {T}: Target permanent you control gains protection from instant spells and...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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