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Lorcana
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There are 143 productsSort
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Flameshot [Prophecy]$ 9.60Set: Prophecy Type: Sorcery Rarity: Uncommon Cost: {3}{R} You may discard a Mountain card rather than pay this spell's mana cost. Flame...
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Abolish [Prophecy]$ 9.60Set: Prophecy Type: Instant Rarity: Uncommon Cost: {1}{W}{W} You may discard a Plains card rather than pay this spell's mana cost. Destroy target...
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Blessed Wind [Prophecy]$ 17.50Set: Prophecy Type: Sorcery Rarity: Rare Cost: {7}{W}{W} Target player's life total becomes 20. "The fourth wind of ascension is Anointer, ...
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Rhystic Study [Prophecy]$ 1,129.00Set: Prophecy Type: Enchantment Rarity: Common Cost: {2}{U} Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. ...
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Search for Survivors [Prophecy]$ 20.00Set: Prophecy Type: Sorcery Rarity: Rare Cost: {2}{R} Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. I...
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Spore Frog [Prophecy]$ 10.00Set: Prophecy Type: Creature — Frog Rarity: Common Cost: {G} Sacrifice Spore Frog: Prevent all combat damage that would be dealt this t...
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Whip Sergeant [Prophecy]$ 9.60Set: Prophecy Type: Creature — Human Soldier Rarity: Uncommon Cost: {2}{R} {R}: Target creature gains until end of turn. (It can attack this turn...
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Task Mage Assembly [Prophecy]$ 25.00Set: Prophecy Type: Enchantment Rarity: Rare Cost: {2}{R} When there are no creatures on the battlefield, sacrifice Task Mage Assembly. {2}: Task ...
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Troublesome Spirit [Prophecy]$ 20.00Set: Prophecy Type: Creature — Spirit Rarity: Rare Cost: {2}{U}{U} Flying At the beginning of your end step, tap all lands you control....
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Mageta's Boon [Prophecy]$ 4.00Set: Prophecy Type: Enchantment — Aura Rarity: Common Cost: {1}{W} Flash Enchant creature Enchanted creature gets +1/+2. When the Lion roars...
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Elephant Resurgence [Prophecy]$ 20.00Set: Prophecy Type: Sorcery Rarity: Rare Cost: {1}{G} Each player creates a green Elephant creature token. Those creatures have "This creature's p...
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Stormwatch Eagle [Prophecy]$ 4.00Set: Prophecy Type: Creature — Bird Rarity: Common Cost: {3}{U} Flying Sacrifice a land: Return Stormwatch Eagle to its owner's hand. When ...
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Rhystic Lightning [Prophecy]$ 4.00Set: Prophecy Type: Instant Rarity: Common Cost: {2}{R} Rhystic Lightning deals 4 damage to any target unless that permanent's controller or that...
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Shield Dancer [Prophecy]$ 9.60Set: Prophecy Type: Creature — Human Rebel Rarity: Uncommon Cost: {2}{W} {2}{W}: The next time target attacking creature would deal combat damage ...
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Barbed Field [Prophecy]$ 9.60Set: Prophecy Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{R}{R} Enchant land Enchanted land has "{T}: This land deals 1 damage to any tar...
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Infernal Genesis [Prophecy]$ 64.00Set: Prophecy Type: Enchantment Rarity: Rare Cost: {4}{B}{B} At the beginning of each player's upkeep, that player mills a card. Then t...
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Fault Riders [Prophecy]$ 4.00Set: Prophecy Type: Creature — Human Soldier Rarity: Common Cost: {2}{R} Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until e...
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Excavation [Prophecy]$ 9.60Set: Prophecy Type: Enchantment Rarity: Uncommon Cost: {1}{U} {1}, Sacrifice a land: Draw a card. Any player may activate this ability. "The...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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