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There are 248 productsSort
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Khalni Hydra [Rise of the Eldrazi]$ 250.00Set: Rise of the Eldrazi Type: Creature — Hydra Rarity: Mythic Cost: {G}{G}{G}{G}{G}{G}{G}{G} This spell costs {G} less to cast for each green cr...
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Rage Nimbus [Rise of the Eldrazi]$ 22.50Set: Rise of the Eldrazi Type: Creature — Elemental Rarity: Rare Cost: {2}{R} Defender, flying {1}{R}: Target creature attacks this turn if able....
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Near-Death Experience [Rise of the Eldrazi]$ 20.00Set: Rise of the Eldrazi Type: Enchantment Rarity: Rare Cost: {2}{W}{W}{W} At the beginning of your upkeep, if you have exactly 1 life, you win t...
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Forest (247) [Rise of the Eldrazi]$ 7.00Set: Rise of the Eldrazi Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Mammoth Umbra [Rise of the Eldrazi]$ 10.80Set: Rise of the Eldrazi Type: Enchantment — Aura Rarity: Uncommon Cost: {4}{W} Enchant creature Enchanted creature gets +3/+3 and has vigilance....
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Ulamog's Crusher [Rise of the Eldrazi]$ 4.50Set: Rise of the Eldrazi Type: Creature — Eldrazi Rarity: Common Cost: {8} Annihilator 2 (Whenever this creature attacks, defending player sacrif...
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Champion's Drake [Rise of the Eldrazi]$ 4.50Set: Rise of the Eldrazi Type: Creature — Drake Rarity: Common Cost: {1}{U} Flying Champion's Drake gets +3/+3 as long as you control a creature ...
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Staggershock [Rise of the Eldrazi]$ 4.50Set: Rise of the Eldrazi Type: Instant Rarity: Common Cost: {2}{R} Staggershock deals 2 damage to any target. Rebound (If you cast this spell fro...
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Enatu Golem [Rise of the Eldrazi]$ 10.80Set: Rise of the Eldrazi Type: Artifact Creature — Golem Rarity: Uncommon Cost: {6} When Enatu Golem dies, you gain 4 life. Golems conjured ...
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Mountain (243) [Rise of the Eldrazi]$ 6.00Set: Rise of the Eldrazi Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Guul Draz Assassin [Rise of the Eldrazi]$ 46.00Set: Rise of the Eldrazi Type: Creature — Vampire Assassin Rarity: Rare Cost: {B} Level up {1}{B} ({1}{B}: Put a level counter on this. Level up ...
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Haze Frog [Rise of the Eldrazi]$ 8.00Set: Rise of the Eldrazi Type: Creature — Frog Rarity: Common Cost: {3}{G}{G} Flash (You may cast this spell any time you could cast an instant.) ...
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Plains (230) [Rise of the Eldrazi]$ 8.00Set: Rise of the Eldrazi Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Transcendent Master [Rise of the Eldrazi]$ 83.00Set: Rise of the Eldrazi Type: Creature — Human Cleric Avatar Rarity: Mythic Cost: {1}{W}{W} Level up {1} ({1}: Put a level counter on this. Leve...
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Unified Will [Rise of the Eldrazi]$ 9.60Set: Rise of the Eldrazi Type: Instant Rarity: Uncommon Cost: {1}{U} Counter target spell if you control more creatures than that spell's control...
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Island (233) [Rise of the Eldrazi]$ 4.50Set: Rise of the Eldrazi Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Luminous Wake [Rise of the Eldrazi]$ 10.80Set: Rise of the Eldrazi Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{W} Enchant creature Whenever enchanted creature attacks or blocks, y...
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Perish the Thought [Rise of the Eldrazi]$ 4.50Set: Rise of the Eldrazi Type: Sorcery Rarity: Common Cost: {2}{B} Target opponent reveals their hand. You choose a card from it. That ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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