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There are 248 productsSort
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Bloodthrone Vampire [Rise of the Eldrazi]$ 4.50Set: Rise of the Eldrazi Type: Creature — Vampire Rarity: Common Cost: {1}{B} Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of tu...
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Emrakul, the Aeons Torn [Rise of the Eldrazi]$ 3,300.00Set: Rise of the Eldrazi Type: Legendary Creature—Eldrazi Rarity: Mythic Cost: {15} This spell can't be countered. When you cast this spell, take...
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Frostwind Invoker [Rise of the Eldrazi]$ 4.50Set: Rise of the Eldrazi Type: Creature — Merfolk Wizard Rarity: Common Cost: {4}{U} Flying {8}: Creatures you control gain flying until end of t...
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Hellion Eruption [Rise of the Eldrazi]$ 25.00Set: Rise of the Eldrazi Type: Sorcery Rarity: Rare Cost: {5}{R} Sacrifice all creatures you control, then create that many 4/4 red Hellion creat...
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Soulbound Guardians [Rise of the Eldrazi]$ 10.80Set: Rise of the Eldrazi Type: Creature — Kor Spirit Rarity: Uncommon Cost: {4}{W} Defender, flying The kor's most righteous dead are given ...
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All Is Dust [Rise of the Eldrazi]$ 301.00Set: Rise of the Eldrazi Type: Tribal Sorcery — Eldrazi Rarity: Mythic Cost: {7} Each player sacrifices all permanents they control that are one ...
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Growth Spasm [Rise of the Eldrazi]$ 7.00Set: Rise of the Eldrazi Type: Sorcery Rarity: Common Cost: {2}{G} Search your library for a basic land card, put it onto the tapped battlefield, ...
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Swamp (237) [Rise of the Eldrazi]$ 8.00Set: Rise of the Eldrazi Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)
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Arrogant Bloodlord [Rise of the Eldrazi]$ 10.80Set: Rise of the Eldrazi Type: Creature — Vampire Knight Rarity: Uncommon Cost: {1}{B}{B} Whenever Arrogant Bloodlord blocks or becomes blocked b...
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Mul Daya Channelers [Rise of the Eldrazi]$ 22.50Set: Rise of the Eldrazi Type: Creature — Elf Druid Shaman Rarity: Rare Cost: {1}{G}{G} Play with the top card of your library revealed. As long ...
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Bloodrite Invoker [Rise of the Eldrazi]$ 4.50Set: Rise of the Eldrazi Type: Creature — Vampire Shaman Rarity: Common Cost: {2}{B} {8}: Target player loses 3 life and you gain 3 life. "...
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Knight of Cliffhaven [Rise of the Eldrazi]$ 4.50Set: Rise of the Eldrazi Type: Creature — Kor Knight Rarity: Common Cost: {1}{W} Level up {3} ({3}: Put a level counter on this. Level up only as ...
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Valakut Fireboar [Rise of the Eldrazi]$ 9.60Set: Rise of the Eldrazi Type: Creature — Elemental Boar Rarity: Uncommon Cost: {4}{R} Whenever Valakut Fireboar attacks, switch its po...
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Not of This World [Rise of the Eldrazi]$ 46.00Set: Rise of the Eldrazi Type: Tribal Instant — Eldrazi Rarity: Uncommon Cost: {7} Counter target spell or ability that targets a permanent you c...
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Lightmine Field [Rise of the Eldrazi]$ 68.00Set: Rise of the Eldrazi Type: Enchantment Rarity: Rare Cost: {2}{W}{W} Whenever one or more creatures attack, Lightmine Field deals damage to ea...
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Vengevine [Rise of the Eldrazi]$ 249.00Set: Rise of the Eldrazi Type: Creature — Elemental Rarity: Mythic Cost: {2}{G}{G} Haste Whenever you cast a spell, if it's the second creature s...
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Kazandu Tuskcaller [Rise of the Eldrazi]$ 25.00Set: Rise of the Eldrazi Type: Creature — Human Shaman Rarity: Rare Cost: {1}{G} Level up {1}{G} ({1}{G}: Put a level counter on this. Level up o...
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Angelheart Vial [Rise of the Eldrazi]$ 20.00Set: Rise of the Eldrazi Type: Artifact Rarity: Rare Cost: {5} Whenever you're dealt damage, you can put that many charge counters on Angelheart ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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