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There are 249 productsSort
Translation missing: en.sections.collection_template.product_count
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Vault Skyward [Scars of Mirrodin]$ 4.50Set: Scars of Mirrodin Type: Instant Rarity: Common Cost: {OR} Target creature gains flying until end of turn. Untap it. "The edges of the Q...
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Alpha Tyrranax [Scars of Mirrodin]$ 4.00Set: Scars of Mirrodin Type: Creature — Dinosaur Beast Rarity: Common Cost: {4}{G}{G} Hunger seized the tyrranax, and the Sylvok's vision quest e...
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Vigil for the Lost [Scars of Mirrodin]$ 12.00Set: Scars of Mirrodin Type: Enchantment Rarity: Uncommon Cost: {3}{W} Whenever a creature you control dies, you may pay {X}. If you do, you gain...
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Moriok Replica [Scars of Mirrodin]$ 4.50Set: Scars of Mirrodin Type: Artifact Creature — Warrior Rarity: Common Cost: {3} {1}{B}, Sacrifice Moriok Replica: You draw two cards and you lo...
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Molten-Tail Masticore [Scars of Mirrodin]$ 30.00Set: Scars of Mirrodin Type: Artifact Creature — Masticore Rarity: Mythic Cost: {4} At the beginning of your upkeep, sacrifice Molten-Tail Mastic...
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Mountain (244) [Scars of Mirrodin]$ 8.00Set: Scars of Mirrodin Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Memnite [Scars of Mirrodin]$ 76.00Set: Scars of Mirrodin Type: Artifact Creature—Construct Rarity: Uncommon Cost: {0} Reminders of Memnarch's reign still skirr across Mirrodin, re...
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Bellowing Tanglewurm [Scars of Mirrodin]$ 24.00Set: Scars of Mirrodin Type: Creature — Wurm Rarity: Uncommon Cost: {3}{G}{G} Intimidate (This creature can't be blocked except by artifact creat...
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Swamp (240) [Scars of Mirrodin]$ 4.50Set: Scars of Mirrodin Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)
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Plains (231) [Scars of Mirrodin]$ 4.00Set: Scars of Mirrodin Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Arc Trail [Scars of Mirrodin]$ 10.80Set: Scars of Mirrodin Type: Sorcery Rarity: Uncommon Cost: {1}{R} Arc Trail deals 2 damage to any target and 1 damage to another target. "...
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Plains (232) [Scars of Mirrodin]$ 4.50Set: Scars of Mirrodin Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Liquimetal Coating [Scars of Mirrodin]$ 12.00Set: Scars of Mirrodin Type: Artifact Rarity: Uncommon Cost: {2} {T}: Target permanent becomes an artifact in addition to its other types until e...
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Swamp (238) [Scars of Mirrodin]$ 4.50Set: Scars of Mirrodin Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)
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Blackcleave Cliffs [Scars of Mirrodin]$ 67.00Set: Scars of Mirrodin Type: Land Rarity: Rare Blackcleave Cliffs enters the battlefield taped unless you control two or fewer other lands. {T}: Add {B} o...
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Venser, the Sojourner [Scars of Mirrodin]$ 102.00Set: Scars of Mirrodin Type: Legendary Planeswalker—Venser Rarity: Mythic Cost: {3}{W}{U} +2: Exile target permanent you own. Return it to the bat...
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Golem Foundry [Scars of Mirrodin]$ 11.00Set: Scars of Mirrodin Type: Artifact Rarity: Common Cost: {3} Whenever you cast an artifact spell, you may put a charge counter on Golem Foundry...
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Leaden Myr [Scars of Mirrodin]$ 9.00Set: Scars of Mirrodin Type: Artifact Creature — Myr Rarity: Common Cost: {2} {T}: Add {B}. The myr are like necrogen: a transformative for...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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