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There are 350 productsSort
Translation missing: en.sections.collection_template.product_count
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Okk [Seventh Edition]$ 25.00Set: Seventh Edition Type: Creature — Goblin Rarity: Rare Cost: {1}{R} Okk can't attack unless a creature with greater power also attacks. Okk ca...
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Plague Beetle [Seventh Edition]$ 5.00Set: Seventh Edition Type: Creature — Insect Rarity: Common Cost: {B} Swampwalk (This creature can't be blocked as long as defending player contr...
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Howl from Beyond [Seventh Edition]$ 5.00Set: Seventh Edition Type: Instant Rarity: Common Cost: {X}{B} Target creature gets +X/+0 until end of turn. Whether it howls for hunger or ...
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Wind Dancer [Seventh Edition]$ 12.00Set: Seventh Edition Type: Creature — Faerie Rarity: Uncommon Cost: {1}{U} Flying {T}: Target creature gains flying until end of turn. The ...
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Megrim [Seventh Edition]$ 16.00Set: Seventh Edition Type: Enchantment Rarity: Uncommon Cost: {2}{B} Whenever an opponent discards a card, Megrim deals 2 damage to that player. ...
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Staunch Defenders [Seventh Edition]$ 12.00Set: Seventh Edition Type: Creature — Human Soldier Rarity: Uncommon Cost: {3}{W}{W} When Staunch Defenders enters the battlefield, you gain 4 li...
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Memory Lapse [Seventh Edition]$ 10.00Set: Seventh Edition Type: Instant Rarity: Common Cost: {1}{U} Counter target spell. If that spell is countered this way, put it on top of its own...
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Bellowing Fiend [Seventh Edition]$ 25.00Set: Seventh Edition Type: Creature — Spirit Rarity: Rare Cost: {4}{B} Flying Whenever Bellowing Fiend deals damage to a creature, Bellowing Fien...
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City of Brass [Seventh Edition]$ 422.00Set: Seventh Edition Type: Land Rarity: Rare Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color. ...
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Nature's Resurgence [Seventh Edition]$ 25.00Set: Seventh Edition Type: Sorcery Rarity: Rare Cost: {2}{G}{G} Each player draws a card for each creature card in their graveyard. "The dea...
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Sea Monster [Seventh Edition]$ 5.00Set: Seventh Edition Type: Creature — Serpent Rarity: Common Cost: {4}{U}{U} Sea Monster can't attack unless defending player controls an Island....
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Blaze [Seventh Edition]$ 12.00Set: Seventh Edition Type: Sorcery Rarity: Uncommon Cost: {X}{R} Blaze deals X damage to any target. Fire never dies alone. ...
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Bedlam [Seventh Edition]$ 235.00Set: Seventh Edition Type: Enchantment Rarity: Rare Cost: {2}{R}{R} Creatures can't block. The generals were dead. The battle plans were fo...
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Wood Elves [Seventh Edition]$ 22.00Set: Seventh Edition Type: Creature — Elf Scout Rarity: Common Cost: {2}{G} When Wood Elves enters the battlefield, search your library for a For...
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Fire Elemental [Seventh Edition]$ 12.00Set: Seventh Edition Type: Creature — Elemental Rarity: Uncommon Cost: {3}{R}{R} It treads on feet of coals and strikes with the force of a volcan...
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Stone Rain [Seventh Edition]$ 5.00Set: Seventh Edition Type: Sorcery Rarity: Common Cost: {2}{R} Destroy target land.
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Mountain (338) [Seventh Edition]$ 472.00Set: Seventh Edition Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Elite Archers [Seventh Edition]$ 25.00Set: Seventh Edition Type: Creature — Human Soldier Archer Rarity: Rare Cost: {5}{W} {T}: Elite Archers deals 3 damage to target attacking or blo...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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