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There are 350 productsSort
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Blood Pet [Seventh Edition]$ 9.00Set: Seventh Edition Type: Creature — Thrull Rarity: Common Cost: {B} Sacrifice Blood Pet: Add {B}. No thrull has ever been burdened with a...
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Starlight [Seventh Edition]$ 12.00Set: Seventh Edition Type: Sorcery Rarity: Uncommon Cost: {1}{W} You gain 3 life for each black creature target opponent controls. "Even in...
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Goblin Gardener [Seventh Edition]$ 5.00Set: Seventh Edition Type: Creature — Goblin Rarity: Common Cost: {3}{R} When Goblin Gardener dies, destroy target land. Years of attempts ...
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Gorilla Chieftain [Seventh Edition]$ 5.00Set: Seventh Edition Type: Creature — Ape Rarity: Common Cost: {2}{G}{G} {1}{G}: Regenerate Gorilla Chieftain. A gorilla chief must always ...
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Necrologia [Seventh Edition]$ 31.00Set: Seventh Edition Type: Instant Rarity: Uncommon Cost: {3}{B}{B} Cast this spell only during your end step. As an additional cost to cast this...
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Dark Banishing [Seventh Edition]$ 5.00Set: Seventh Edition Type: Instant Rarity: Common Cost: {2}{B} Destroy target nonblack creature. It can't be regenerated. "Hence 'banishèd'...
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Redwood Treefolk [Seventh Edition]$ 5.00Set: Seventh Edition Type: Creature — Treefolk Rarity: Common Cost: {4}{G} And would you strip the bark from a treefolk? —Elvish expression mean...
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Adarkar Wastes [Seventh Edition]$ 150.00Set: Seventh Edition Type: Land Rarity: Rare {T}: Add {C}. {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.
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Moss Diamond [Seventh Edition]$ 12.00Set: Seventh Edition Type: Artifact Rarity: Uncommon Cost: {2} Moss Diamond enters the battlefield taped. {T}: Add {G}.
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Giant Growth [Seventh Edition]$ 5.00Set: Seventh Edition Type: Instant Rarity: Common Cost: {G} Target creature gets +3/+3 until end of turn.
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Rolling Stones [Seventh Edition]$ 56.00Set: Seventh Edition Type: Enchantment Rarity: Rare Cost: {1}{W} Wall creatures can attack as though they didn't have to defend. "We spent ...
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Blanchwood Armor [Seventh Edition]$ 12.00Set: Seventh Edition Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{G} Enchant creature Enchanted creature gets +1/+1 for each Forest you co...
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Ensnaring Bridge [Seventh Edition]$ 293.00Set: Seventh Edition Type: Artifact Rarity: Rare Cost: {3} Creatures with power greater than the number of cards in your hand can't attack. ...
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Pillage [Seventh Edition]$ 12.00Set: Seventh Edition Type: Sorcery Rarity: Uncommon Cost: {1}{R}{R} Destroy target artifact or land. It can't be regenerated. "Burn their ho...
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Agonizing Memories [Seventh Edition]$ 12.00Set: Seventh Edition Type: Sorcery Rarity: Uncommon Cost: {2}{B}{B} Look at target player's hand and choose two cards from it. Put them on top of...
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Healing Salve [Seventh Edition]$ 5.00Set: Seventh Edition Type: Instant Rarity: Common Cost: {W} Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be d...
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Coat of Arms [Seventh Edition]$ 484.00Set: Seventh Edition Type: Artifact Rarity: Rare Cost: {5} Each creature gets +1/+1 for each other creature on the battlefield that shares at leas...
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Gravedigger [Seventh Edition]$ 5.00Set: Seventh Edition Type: Creature — Zombie Rarity: Common Cost: {3}{B} When Gravedigger enters the battlefield, you may return target...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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