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There are 9501 productsSort
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Rite of the Serpent [Khans of Tarkir]$ 4.50Set: Khans of Tarkir Type: Sorcery Rarity: Common Cost: {4}{B}{B} Destroy target creature. If that creature had a +1/+1 counter on it, create a 1...
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Lay Waste [Onslaught]$ 4.50Set: Onslaught Type: Sorcery Rarity: Common Cost: {3}{R} Destroy target land. Cycling {2} ({2}, Discard this card: Draw a card.) ...
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Flood of Recollection [Rivals of Ixalan]$ 10.80Set: Rivals of Ixalan Type: Sorcery Rarity: Uncommon Cost: {U}{U} Return target instantly or sorcery card from your graveyard to your hand. Exile...
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Wash Out [Commander Anthology]$ 16.00Set: Commander Anthology Type: Sorcery Rarity: Uncommon Cost: {3}{U} Return all permanents of the color of your choice to their owners' hands. ...
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Appetite for Brains [Avacyn Restored]$ 10.80Set: Avacyn Restored Type: Sorcery Rarity: Uncommon Cost: {B} Target opponent reveals their hand. You choose a card from it with mana value 4 or ...
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Creeping Corrosion [Mirrodin Besieged]$ 31.00Set: Mirrodin Besieged Type: Sorcery Rarity: Rare Cost: {2}{G}{G} Destroy all artifacts. "We will reveal the futility of their heresy by sho...
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Map the Wastes [Fate Reforged]$ 5.00Set: Fate Reforged Type: Sorcery Rarity: Common Cost: {2}{G} Search your library for a basic land card, put it onto the tapped battlefield, then ...
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Hidden Strings [Dragon's Maze]$ 4.00Set: Dragon's Maze Type: Sorcery Rarity: Common Cost: {1}{U} You may tap or untap target permanent, then you may tap or untap another target perma...
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Thermokarst [Ice Age]$ 78.00Set: Ice Age Type: Sorcery Rarity: Uncommon Cost: {1}{G}{G} Destroy target land. If that land was a snow land, you gain 1 life. "Finally we...
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Roar of the Wurm [Friday Night Magic 2007]$ 25.00Set: Friday Night Magic 2007 Type: Sorcery Rarity: Rare Cost: {6}{G} Create a 6/6 green Wurm creature token. Flashback {3}{G} (You may cast this ...
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Eldritch Evolution [Eldritch Moon Prerelease Promos]$ 365.00Set: Eldritch Moon Prerelease Promos Type: Sorcery Rarity: Rare Cost: {1}{G}{G} As an additional cost to cast this spell, sacrifice a creature. S...
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Frenzied Tilling [Gatecrash]$ 9.60Set: Gatecrash Type: Sorcery Rarity: Uncommon Cost: {3}{R}{G} Destroy target land. Search your library for a basic land card, put that card onto ...
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Consuming Vapors [Rise of the Eldrazi]$ 22.50Set: Rise of the Eldrazi Type: Sorcery Rarity: Rare Cost: {3}{B} Target player sacrifices a creature. You gain life equal to that creature's toug...
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Death Mutation [Commander 2011]$ 12.00Set: Commander 2011 Type: Sorcery Rarity: Uncommon Cost: {6}{B}{G} Destroy target nonblack creature. It can't be regenerated. Create X 1/1 green ...
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Epic Confrontation [Masters 25]$ 5.00Set: Masters 25 Type: Sorcery Rarity: Common Cost: {1}{G} Target creature you control gets +1/+2 until end of turn. It fights target creature you...
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Nature's Lore [Starter 1999]$ 56.00Set: Starter 1999 Type: Sorcery Rarity: Common Cost: {1}{G} Search your library for a Forest card, put that card onto the battlefield, then shuff...
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Flesh // Blood [Dragon's Maze]$ 25.00Set: Dragon's Maze Type: Sorcery // Sorcery Rarity: Rare Cost: {3}{B}{G} // {R}{G} Exile target creature card from a graveyard. Put X +1/+1 count...
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Dragon Fodder [Duel Decks: Knights vs. Dragons]$ 10.00Set: Duel Decks: Knights vs. Dragons Type: Sorcery Rarity: Common Cost: {1}{R} Create two 1/1 red Goblin creature tokens. Goblins journey t...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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