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There are 9501 productsSort
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Rude Awakening [Fifth Dawn]$ 25.00Set: Fifth Dawn Type: Sorcery Rarity: Rare Cost: {4}{G} Choose one — • Untap all lands you control. • Until end of turn, lands you control become...
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Pillage [Arena League 2000]$ 335.00Set: Arena League 2000 Type: Sorcery Rarity: Rare Cost: {1}{R}{R} Destroy target artifact or land. It can't be regenerated.
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Minds Aglow [Commander Anthology Volume II]$ 25.00Set: Commander Anthology Volume II Type: Sorcery Rarity: Rare Cost: {OR} Join forces — Starting with you, each player can pay any amount of mana. ...
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Vengeance [Seventh Edition]$ 10.80Set: Seventh Edition Type: Sorcery Rarity: Uncommon Cost: {3}{W} Destroy target tapped creature. "It is the duty of the strong to oppose an...
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Overwhelm [Magic 2015]$ 10.80Set: Magic 2015 Type: Sorcery Rarity: Uncommon Cost: {5}{G}{G} Convoke (Your creatures can help cast this spell. Each creature you tap ...
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Chainer's Edict [Torment]$ 28.00Set: Torment Type: Sorcery Rarity: Uncommon Cost: {1}{B} Target player sacrifices a creature. Flashback {5}{B}{B} (You may cast this card from yo...
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Goblin Lore [Tenth Edition]$ 122.00Set: Tenth Edition Type: Sorcery Rarity: Uncommon Cost: {1}{R} Draw four cards, then discard three cards at random. "Now listen closely, my...
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Tranquility [Seventh Edition]$ 4.50Set: Seventh Edition Type: Sorcery Rarity: Common Cost: {2}{G} Destroy all enchantments.
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Tendrils of Agony [Friday Night Magic 2008]$ 100.00Set: Friday Night Magic 2008 Type: Sorcery Rarity: Rare Cost: {2}{B}{B} Target player loses 2 life and you gain 2 life. Storm (When you cast this...
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Day of Judgment [Magic 2012]$ 25.00Set: Magic 2012 Type: Sorcery Rarity: Rare Cost: {2}{W}{W} Destroy all creatures.
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Grim Captain's Call [Ixalan]$ 9.60Set: Ixalan Type: Sorcery Rarity: Uncommon Cost: {2}{B} Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dino...
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Flame Slash [Rise of the Eldrazi]$ 10.00Set: Rise of the Eldrazi Type: Sorcery Rarity: Common Cost: {R} Flame Slash deals 4 damage to target creature. After millennia asleep, the ...
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Hurricane [Unlimited Edition]$ 237.00Set: Unlimited Edition Type: Sorcery Rarity: Uncommon Cost: {X}{G} Hurricane deals X damage to each creature with flying and each player. ...
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Mark of Mutiny [Planechase Anthology]$ 12.00Set: Planechase Anthology Type: Sorcery Rarity: Uncommon Cost: {2}{R} Gain control of target creature until end of turn. Put a +1/+1 counter on i...
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Rampant Growth [Classic Sixth Edition]$ 10.00Set: Classic Sixth Edition Type: Sorcery Rarity: Common Cost: {1}{G} Search your library for a basic land card, put that card onto the ...
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Tsunami [Fourth Edition]$ 9.60Set: Fourth Edition Type: Sorcery Rarity: Uncommon Cost: {3}{G} Destroy all Islands.
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Syphon Life [Eventide]$ 12.00Set: Eventide Type: Sorcery Rarity: Uncommon Cost: {1}{B}{B} Target player loses 2 life and you gain 2 life. Retrace (You may cast this card from...
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Armageddon [Portal]$ 437.00Set: Portal Type: Sorcery Rarity: Rare Cost: {3}{W} Destroy all lands. "'O miserable of happy! Is this the end Of this new glorious world ....
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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