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There are 508 productsSort
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Underground River [Tenth Edition]$ 136.00Set: Tenth Edition Type: Land Rarity: Rare {T}: Add {C}. {T}: Add {U} or {B}. Underground River deals 1 damage to you.
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Discombobulate [Tenth Edition]$ 10.80Set: Tenth Edition Type: Instant Rarity: Uncommon Cost: {2}{U}{U} Counter target spell. Look at the top four cards of your library, then put them...
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Naturalize [Tenth Edition]$ 4.50Set: Tenth Edition Type: Instant Rarity: Common Cost: {1}{G} Destroy target artifact or enchantment. "Well, it also makes a very nice flowe...
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Essence Drain [Tenth Edition]$ 4.50Set: Tenth Edition Type: Sorcery Rarity: Common Cost: {4}{B} Essence Drain deals 3 damage to any target and you gain 3 life. "The elves are...
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Unholy Strength [Tenth Edition]$ 4.50Set: Tenth Edition Type: Enchantment — Aura Rarity: Common Cost: {B} Enchant creature Enchanted creature gets +2/+1. Such power grows the bo...
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Viashino Runner [Tenth Edition]$ 4.50Set: Tenth Edition Type: Creature — Viashino Rarity: Common Cost: {3}{R} Menace (This creature can't be blocked except by two or more creatures.)...
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Quicksand [Tenth Edition]$ 10.80Set: Tenth Edition Type: Land Rarity: Uncommon {T}: Add {C}. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of tu...
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Island (369) [Tenth Edition]$ 8.00Set: Tenth Edition Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Gaea's Herald [Tenth Edition]$ 55.00Set: Tenth Edition Type: Creature — Elf Rarity: Rare Cost: {1}{G} Creature spells can't be countered. "Gaea sings with the voice of nature r...
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Steel Golem [Tenth Edition]$ 34.00Set: Tenth Edition Type: Artifact Creature — Golem Rarity: Uncommon Cost: {3} You can't cast creature spells. "Once you create perfection, w...
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Nightmare [Tenth Edition]$ 20.00Set: Tenth Edition Type: Creature — Nightmare Horse Rarity: Rare Cost: {5}{B} Flying (This creature can't be blocked except by creatures with fly...
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Twitch [Tenth Edition]$ 4.50Set: Tenth Edition Type: Instant Rarity: Common Cost: {2}{U} You may tap or untap target artifact, creature, or land. Draw a card. Battles ...
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Dragon Roost [Tenth Edition]$ 25.00Set: Tenth Edition Type: Enchantment Rarity: Rare Cost: {4}{R}{R} {5}{R}{R}: Create a 5/5 red Dragon creature token with flying. (It can't be bloc...
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Stalking Tiger [Tenth Edition]$ 4.50Set: Tenth Edition Type: Creature — Cat Rarity: Common Cost: {3}{G} Stalking Tiger can't be blocked by more than one creature. In the Jamur...
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Peek [Tenth Edition]$ 7.00Set: Tenth Edition Type: Instant Rarity: Common Cost: {OR} Look at the target player's hand. Draw a card. Sometimes you have to read between...
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Mantis Engine [Tenth Edition]$ 10.80Set: Tenth Edition Type: Artifact Creature — Insect Rarity: Uncommon Cost: {5} {2}: Mantis Engine gains flying until end of turn. (It can't be bl...
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True Believer [Tenth Edition]$ 45.00Set: Tenth Edition Type: Creature — Human Cleric Rarity: Rare Cost: {W}{W} You have shrouded. (You can't be the target of spells or abilities.) ...
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Scion of the Wild [Tenth Edition]$ 22.50Set: Tenth Edition Type: Creature — Avatar Rarity: Rare Cost: {1}{G}{G} Scion of the Wild's power and toughness are each equal to the number of c...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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