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There are 143 productsSort
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Strength of Lunacy [Torment]$ 12.00Set: Torment Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{B} Enchant creature Enchanted creature gets +2/+1 and has protection from white....
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Overmaster [Torment]$ 51.00Set: Torment Type: Sorcery Rarity: Rare Cost: {R} The next instant or sorcery spell you cast this turn can't be countered. Draw a card. "Tr...
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Gravegouger [Torment]$ 4.50Set: Torment Type: Creature — Nightmare Horror Rarity: Common Cost: {2}{B} When Gravegouger enters the battlefield, exile up to two target cards f...
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Coral Net [Torment]$ 4.50Set: Torment Type: Enchantment — Aura Rarity: Common Cost: {OR} Enchant green or white creature Enchanted creature has "At the beginning of your u...
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Pardic Collaborator [Torment]$ 10.80Set: Torment Type: Creature — Human Barbarian Rarity: Uncommon Cost: {3}{R} First strike {B}: Pardic Collaborator gets +1/+1 until end of turn. ...
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Llawan, Cephalid Empress [Torment]$ 25.00Set: Torment Type: Legendary Creature — Cephalid Noble Rarity: Rare Cost: {3}{U} When Llawan, Cephalid Empress enters the battlefield, return all...
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Centaur Chieftain [Torment]$ 10.80Set: Torment Type: Creature — Centaur Rarity: Uncommon Cost: {3}{G} Haste Threshold — As long as seven or more cards are in your graveyard, Centa...
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Centaur Veteran [Torment]$ 4.50Set: Torment Type: Creature — Centaur Rarity: Common Cost: {5}{G} Trample {G}, Discard a card: Regenerate Centaur Veteran. He wears his sca...
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Morningtide [Torment]$ 20.00Set: Torment Type: Sorcery Rarity: Rare Cost: {1}{W} Exile all graveyards. "The spirits of the righteous shall rise into the sky. Even dirt...
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Breakthrough [Torment]$ 9.60Set: Torment Type: Sorcery Rarity: Uncommon Cost: {X}{U} Draw four cards, then choose X cards in your hand and discard the rest. The ideas ...
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Tainted Wood [Torment]$ 39.00Set: Torment Type: Land Rarity: Uncommon {T}: Add {C}. {T}: Add {B} or {G}. Activate only if you control a Swamp.
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Devastating Dreams [Torment]$ 22.50Set: Torment Type: Sorcery Rarity: Rare Cost: {R}{R} As an additional cost to cast this spell, discard X cards at random. Each player sacrifices X...
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Nantuko Cultivator [Torment]$ 22.50Set: Torment Type: Creature — Insect Druid Rarity: Rare Cost: {3}{G} When Nantuko Cultivator enters the battlefield, you may discard any number of...
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Pitchstone Wall [Torment]$ 10.80Set: Torment Type: Creature — Wall Rarity: Uncommon Cost: {2}{R} Defend (This creature can't attack.) Whenever you discard a card, you may sacrifi...
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Possessed Aven [Torment]$ 22.50Set: Torment Type: Creature — Bird Soldier Horror Rarity: Rare Cost: {2}{U}{U} Flying Threshold — As long as seven or more cards are in your grav...
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Sonic Seizure [Torment]$ 4.50Set: Torment Type: Instant Rarity: Common Cost: {R} As an additional cost to cast this spell, discard a card at random. Sonic Seizure deals 3 dam...
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Ichorid [Torment]$ 44.00Set: Torment Type: Creature — Horror Rarity: Rare Cost: {3}{B} Haste At the beginning of the end step, sacrifice Ichorid. At the beginning of you...
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Pay No Heed [Torment]$ 4.50Set: Torment Type: Instant Rarity: Common Cost: {W} Prevent all damage a source of your choice would deal this turn. "Inhale life. Exhale p...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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