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Lorcana
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There are 278 productsSort
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Ior Ruin Expedition [Zendikar]$ 4.50Set: Zendikar Type: Enchantment Rarity: Common Cost: {1}{U} Landfall — Whenever a land enters the battlefield under your control, you m...
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Sorin Markov [Zendikar]$ 306.00Set: Zendikar Type: Legendary Planeswalker—Sorin Rarity: Mythic Cost: {3}{B}{B}{B} +2: Sorin Markov deals 2 damage to any target and you gain 2 l...
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Misty Rainforest [Zendikar]$ 585.00Set: Zendikar Type: Land Rarity: Rare {T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battle...
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Primal Bellow [Zendikar]$ 10.80Set: Zendikar Type: Instant Rarity: Uncommon Cost: {G} Target creature gets +1/+1 until end of turn for each Forest you control. ...
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Landbind Ritual [Zendikar]$ 10.80Set: Zendikar Type: Sorcery Rarity: Uncommon Cost: {3}{W}{W} You gain 2 life for each Plains you control. "Honor this place, for our childr...
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Mountain (242) [Zendikar]$ 10.00Set: Zendikar Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Beastmaster Ascension [Zendikar]$ 91.00Set: Zendikar Type: Enchantment Rarity: Rare Cost: {2}{G} Whenever a creature you control attacks, you may put a quest counter on Beastmaster Asc...
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Kor Sanctifiers [Zendikar]$ 4.50Set: Zendikar Type: Creature — Kor Cleric Rarity: Common Cost: {2}{W} Kicker {W} (You may pay an additional {W} as you cast this spell.) When Kor...
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Mountain (244) [Zendikar]$ 16.00Set: Zendikar Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Relic Crush [Zendikar]$ 4.50Set: Zendikar Type: Instant Rarity: Common Cost: {4}{G} Destroy target artifact or enchantment and up to one other target artifact or enchantment...
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Island (235) [Zendikar]$ 11.00Set: Zendikar Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Quest for the Holy Relic [Zendikar]$ 10.80Set: Zendikar Type: Enchantment Rarity: Uncommon Cost: {W} Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy ...
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Seismic Shudder [Zendikar]$ 4.50Set: Zendikar Type: Instant Rarity: Common Cost: {1}{R} Seismic Shudder deals 1 damage to each creature without flying. "The land here seem...
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Spidersilk Net [Zendikar]$ 4.50Set: Zendikar Type: Artifact — Equipment Rarity: Common Cost: {0} Equipped creature gets +0/+2 and has reach. (It can block creatures with flying....
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Blazing Torch [Zendikar]$ 10.80Set: Zendikar Type: Artifact — Equipment Rarity: Uncommon Cost: {1} Equipped creature can't be blocked by Vampires or Zombies. Equipped creature h...
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Mire Blight [Zendikar]$ 4.50Set: Zendikar Type: Enchantment — Aura Rarity: Common Cost: {B} Enchant creature When enchanted creature is dealt damage, destroy it. "Is the...
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Sejiri Refuge [Zendikar]$ 10.80Set: Zendikar Type: Land Rarity: Uncommon Sejiri Refuge enters the battlefield taped. When Sejiri Refuge enters the battlefield, you gain 1 life. {T}: Add...
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Obsidian Fireheart [Zendikar]$ 30.00Set: Zendikar Type: Creature — Elemental Rarity: Mythic Cost: {1}{R}{R}{R} {1}{R}{R}: Put a blaze counter on target land without a blaze counter ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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