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topFILTER FILTERThere are 25001 productsSort
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Woodland Cemetery [Fallout]$ 25.00Set: Fallout Type: Land Rarity: Rare Woodland Cemetery enters the battlefield taped unless you control a Swamp or a Forest. {T}: Add {B} or {G}. The...
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Woodland Cemetery (Extended Art) [Fallout]$ 100.00Set: Fallout Type: Land Rarity: Rare Woodland Cemetery enters the battlefield taped unless you control a Swamp or a Forest. {T}: Add {B} or {G}. The...
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Find // Finality [Fallout]$ 25.00Set: Fallout Type: Sorcery // Sorcery Rarity: Rare Cost: {B/G}{B/G} // {4}{B}{G} Find (B/G)(B/G) — Sorcery Return up to two target creature cards ...
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Find // Finality (Surge Foil) [Fallout]$ 45.00Set: Fallout Type: Sorcery // Sorcery Rarity: Rare Cost: {B/G}{B/G} // {4}{B}{G} Find (B/G)(B/G) — Sorcery Return up to two target creature cards...
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Woodland Cemetery (Extended Art) (Surge Foil) [Fallout]$ 175.00Set: Fallout Type: Land Rarity: Rare Woodland Cemetery enters the battlefield taped unless you control a Swamp or a Forest. {T}: Add {B} or {G}. The...
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Woodland Cemetery (Surge Foil) [Fallout]$ 125.00Set: Fallout Type: Land Rarity: Rare Woodland Cemetery enters the battlefield taped unless you control a Swamp or a Forest. {T}: Add {B} or {G}. The...
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Young Deathclaws [Fallout]$ 15.00Set: Fallout Type: Creature — Lizard Mutant Rarity: Uncommon Cost: {2}{B}{G} Menace (This creature can't be blocked except by two or more creatur...
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Young Deathclaws (Surge Foil) [Fallout]$ 180.00Set: Fallout Type: Creature — Lizard Mutant Rarity: Uncommon Cost: {2}{B}{G} Menace (This creature can't be blocked except by two or more creatur...
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Fraying Sanity [Fallout]$ 25.00Set: Fallout Type: Enchantment — Aura Curse Rarity: Rare Cost: {2}{U} Enchant player At the beginning of each end step, enchanted player mills X ...
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Fraying Sanity (Extended Art) [Fallout]$ 25.00Set: Fallout Type: Enchantment — Aura Curse Rarity: Rare Cost: {2}{U} Enchant player At the beginning of each end step, enchanted player mills X ...
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Rogue's Passage (Retro) [Wizards Play Network 2024]$ 40.00Set: Wizards Play Network 2024 Type: Land Rarity: Uncommon {T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn. Rumors quickly spread...
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Dark Ritual [Secret Lair Showdown]$ 1,807,010.00Set: Secret Lair Showdown Type: Instant Rarity: Rare Cost: {B} Add {B}{B}{B}. I will bleat you dry.
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Murktide Regent [Secret Lair Showdown]$ 51,955.00Set: Secret Lair Showdown Type: Creature — Dragon Rarity: Mythic Cost: {5}{U}{U} Delve (Each card you exile from your graveyard while casting thi...
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Ponder [Secret Lair Showdown]$ 130.00Set: Secret Lair Showdown Type: Sorcery Rarity: Rare Cost: {OR} Look at the top three cards of your library, then put them back in any order. You ...
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Spell Pierce [Secret Lair Showdown]$ 600.00Set: Secret Lair Showdown Type: Instant Rarity: Rare Cost: {OR} Counter target noncreature spell unless its controller pays {2}. You're try...
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Assaultron Invader - Walking Ballista (Showcase) [Fallout]$ 535.00Set: Fallout Type: Artifact Creature—Construct Rarity: Rare Cost: {X}{X} Assaultron Invader enters the battlefield with X +1/+1 counters on it. 4:...
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Assaultron Invader - Walking Ballista (Surge Foil) [Fallout]$ 1,915.00Set: Fallout Type: Artifact Creature—Construct Rarity: Rare Cost: {X}{X} Assaultron Invader enters the battlefield with X +1/+1 counters on it. 4...
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Assemble the Legion [Fallout]$ 23.75Set: Fallout Type: Enchantment Rarity: Rare Cost: {3}{R}{W} At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then cre...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
''Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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