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+2 Mace [Dungeons & Dragons: Adventures in the Forgotten Realms]$ 5.00Set: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact — Equipment Rarity: Common Cost: {1}{W} Equipped creature gets +2/+...
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A Good Day to Pie [Unfinity]$ 5.00Set: Unfinity Type: Instant Rarity: Common Cost: {1}{W} Tap up to two target creatures. Whenever you put a name sticker on a creature, you may re...
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Aarakocra Sneak [Commander Legends: Battle for Baldur's Gate]$ 5.00Set: Commander Legends: Battle for Baldur's Gate Type: Creature — Bird Rogue Rarity: Common Cost: {3}{U} Flying When Aarakocra Sneak enters the b...
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Aardwolf's Advantage [Unfinity]$ 5.00Set: Unfinity Type: Sorcery Rarity: Common Cost: {2}{R} Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with...
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Abandon the Post [Innistrad: Double Feature]$ 5.00Set: Innistrad: Double Feature Type: Sorcery Rarity: Common Cost: {1}{R} Up to two target creatures can't block this turn. Flashback {3}{R} (You ...
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Abandon the Post [Innistrad: Midnight Hunt]$ 5.00Set: Innistrad: Midnight Hunt Type: Sorcery Rarity: Common Cost: {1}{R} Up to two target creatures can't block this turn. Flashback {3}{R} (You m...
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Abandoned Campground [Duskmourn: House of Horror]$ 5.00Set: Duskmourn: House of Horror Type: Land Rarity: Common Abandoned Campground enters tapped unless a player has 13 or less life. {T}: Add {W} or {U}. ...
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Abandoned Outpost [Odyssey]$ 4.50Set: Odyssey Type: Land Rarity: Common Abandoned Outpost enters the battlefield taped. {T}: Add {W}. {T}, Sacrifice Abandoned Outpost: Add one mana of any...
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Abbey Griffin [Innistrad]$ 4.50Set: Innistrad Type: Creature — Griffin Rarity: Common Cost: {3}{W} Flying, vigilance "The darkness crawls with vampires and ghouls, but we ...
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Abbey Matron (Halina Flavor Text) [Homelands]$ 4.00Set: Homelands Type: Creature — Human Cleric Rarity: Common Cost: {2}{W} {W}, {T}: Abbey Matron gets +0/+3 until end of turn. "The Matrons a...
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Abbey Matron (Murat Flavor Text) [Homelands]$ 4.50Set: Homelands Type: Creature — Human Cleric Rarity: Common Cost: {2}{W} {W}, {T}: Abbey Matron gets +0/+3 until end of turn. "The Matrons ...
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Abomination of Gudul [Khans of Tarkir]$ 4.50Set: Khans of Tarkir Type: Creature — Horror Rarity: Common Cost: {3}{B}{G}{U} Flying Whenever Abomination of Gudul deals combat damage to a play...
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Aboshan's Desire [Odyssey]$ 4.50Set: Odyssey Type: Enchantment — Aura Rarity: Common Cost: {OR} Enchant creature Enchanted creature has flying. Threshold — Enchanted c...
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Abrade [Commander Masters]$ 5.00Set: Commander Masters Type: Instant Rarity: Common Cost: {1}{R} Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifa...
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Abrade [Double Masters]$ 5.00Set: Double Masters Type: Instant Rarity: Common Cost: {1}{R} Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact....
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Abrade [The Lost Caverns of Ixalan]$ 5.00Set: The Lost Caverns of Ixalan Type: Instant Rarity: Common Cost: {1}{R} Choose one — • Abrade deals 3 damage to target creature. • Destroy targ...
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Abraded Bluffs [Outlaws of Thunder Junction]$ 5.00Set: Outlaws of Thunder Junction Type: Land — Desert Rarity: Common Abraded Bluffs enters the battlefield taped. When Abraded Bluffs enters the ...
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Absolver Thrull [Guildpact]$ 4.00Set: Guildpact Type: Creature — Thrull Cleric Rarity: Common Cost: {3}{W} Haunt (When this creature dies, exile it haunting target creature.) When ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
'Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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