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topFILTER FILTERThere are 15058 productsSort
Translation missing: en.sections.collection_template.product_count
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Ambush Viper [Innistrad Remastered]$ 5.00Set: Innistrad Remastered Type: Creature — Snake Rarity: Common Cost: ...
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Ambush Viper [Innistrad]$ 10.00Set: Innistrad Type: Creature — Snake Rarity: Common Cost: {1}{G} Flash Deathtouch "Living creatures rarely impress me. But I like this one....
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Ambush Wolf [Foundations]$ 5.00Set: Foundations Type: Creature — Wolf Rarity: Common Cost: {2}{G} Flash (You may cast this spell any time you could cast an instant.) When this ...
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Ambush [Homelands]$ 4.25Set: Homelands Type: Instant Rarity: Common Cost: {3}{R} Blocking creatures gain first strike until end of turn. "Don't these goons have an...
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Amorphous Ax [Commander Legends]$ 5.00Set: Commander Legends Type: Artifact — Equipment Rarity: Common Cost: {2} Equipped creature gets +3/+0 and is every creature type. Equip {3} ({3...
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Amped Up [Unfinity]$ 5.00Set: Unfinity Type: Sorcery Rarity: Common Cost: {5}{R} This spell costs {1} less to cast for each electrical socket in a wall or floor you can s...
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Amphibious Kavu [Planeshift]$ 4.75Set: Planeshift Type: Creature — Kavu Rarity: Common Cost: {2}{G} Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or b...
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Amphin Cutthroat [Magic 2012]$ 4.75Set: Magic 2012 Type: Creature — Salamander Rogue Rarity: Common Cost: {3}{U} "The amphin have long built their society in secret. While surface ...
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Amphin Pathmage [Magic 2015]$ 4.75Set: Magic 2015 Type: Creature — Salamander Wizard Rarity: Common Cost: {3}{U} {2}{U}: Target creature can't be blocked this turn. "There a...
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Amphin Pathmage [Mystery Booster]$ 10.00Set: Mystery Booster Type: Creature — Salamander Wizard Rarity: Common Cost: {3}{U} {2}{U}: Target creature can't be blocked this turn. "Th...
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Ampryn Tactician [Magic Origins]$ 5.00Set: Magic Origins Type: Creature — Human Soldier Rarity: Common Cost: {2}{W}{W} When Ampryn Tactician enters the battlefield, creatures you cont...
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Amrou Kithkin [Fourth Edition]$ 4.75Set: Fourth Edition Type: Creature — Kithkin Rarity: Common Cost: {W}{W} Amrou Kithkin can't be blocked by creatures with power 3 or greater. ...
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Amrou Scout [Modern Masters]$ 4.75Set: Modern Masters Type: Creature—Kithkin Rebel Scout Rarity: Common Cost: {1}{W} {4}, {T}: Search your library for a Rebel permanent card with ...
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Amrou Scout [Time Spiral Remastered]$ 5.00Set: Time Spiral Remastered Type: Creature—Kithkin Rebel Scout Rarity: Common Cost: {1}{W} {4}, {T}: Search your library for a Rebel permanent ca...
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Amrou Scout [Time Spiral]$ 4.75Set: Time Spiral Type: Creature—Kithkin Rebel Scout Rarity: Common Cost: {1}{W} {4}, {T}: Search your library for a Rebel permanent card with mana...
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Amrou Seekers [Modern Masters]$ 4.75Set: Modern Masters Type: Creature — Kithkin Rebel Rarity: Common Cost: {2}{W} Amrou Seekers can't be blocked except by artifact creatures and/or...
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Amrou Seekers [Time Spiral Remastered]$ 10.00Set: Time Spiral Remastered Type: Creature — Kithkin Rebel Rarity: Common Cost: {2}{W} Amrou Seekers can't be blocked except by artifact creature...
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Amrou Seekers [Time Spiral]$ 4.75Set: Time Spiral Type: Creature — Kithkin Rebel Rarity: Common Cost: {2}{W} Amrou Seekers can't be blocked except by artifact creatures...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
''Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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