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topFILTER FILTERThere are 14908 productsSort
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Arcane Subtraction [Strixhaven: School of Mages]$ 5.00Set: Strixhaven: School of Mages Type: Instant Rarity: Common Cost: {1}{U} Target creature gets -4/-0 until end of turn. Learn. (You may reveal a ...
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Arcane Teachings [Judgment]$ 4.75Set: Judgment Type: Enchantment — Aura Rarity: Common Cost: {2}{R} Enchant creature (Target a creature as you cast this. This card enters the bat...
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Arcbound Bruiser [Darksteel]$ 5.00Set: Darksteel Type: Artifact Creature — Golem Rarity: Common Cost: {5} Modular 3 (This creature enters the battlefield with three +1/+1 counters...
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Arcbound Hybrid [Darksteel]$ 4.75Set: Darksteel Type: Artifact Creature — Beast Rarity: Common Cost: {4} Haste Modular 2 (This creature enters the battlefield with two ...
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Arcbound Stinger [Darksteel]$ 4.75Set: Darksteel Type: Artifact Creature — Insect Rarity: Common Cost: {2} Flying Modular 1 (This creature enters the battlefield with a +1/+1 count...
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Arcbound Stinger [Modern Masters]$ 4.75Set: Modern Masters Type: Artifact Creature — Insect Rarity: Common Cost: {2} Flying Modular 1 (This creature enters the battlefield with a +1/+1...
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Arcbound Wanderer [Modern Masters]$ 4.75Set: Modern Masters Type: Artifact Creature — Golem Rarity: Common Cost: {6} Modular—Sunburst (This creature enters the battlefield with a +1/+1 c...
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Arcbound Worker [Darksteel]$ 10.00Set: Darksteel Type: Artifact Creature—Construct Rarity: Common Cost: {1} Modular 1 (This creature enters the battlefield with a +1/+1 counter on...
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Arcbound Worker [Modern Masters]$ 10.00Set: Modern Masters Type: Artifact Creature—Construct Rarity: Common Cost: {1} Modular 1 (This creature enters the battlefield with a +1/+1 count...
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Archaeomender [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Human Wizard Rarity: Common Cost: {2}{U} When Archaeomender enters the battlefield, return target artifact card f...
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Archers of Qarsi [Fate Reforged]$ 4.25Set: Fate Reforged Type: Creature — Naga Archer Rarity: Common Cost: {3}{G} Defend Reach (This creature can block creatures with flying.) "...
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Archers' Parapet [Khans of Tarkir]$ 4.75Set: Khans of Tarkir Type: Creature — Wall Rarity: Common Cost: {1}{G} Defend {1}{B}, {T}: Each opponent loses 1 life. Every shaft is grave...
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Architects of Will [Alara Reborn]$ 10.00Set: Alara Reborn Type: Artifact Creature—Human Wizard Rarity: Common Cost: {2}{U}{B} When Architects of Will enters the battlefield, look at the ...
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Architects of Will [The List]$ 10.00Set: The List Type: Artifact Creature—Human Wizard Rarity: Common Cost: {2}{U}{B} When Architects of Will enters the battlefield, look at the top...
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Archon's Glory [Wilds of Eldraine]$ 5.00Set: Wilds of Eldraine Type: Instant Rarity: Common Cost: {W} Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spel...
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Archway Commons [Strixhaven: School of Mages]$ 5.00Set: Strixhaven: School of Mages Type: Land Rarity: Common Archway Commons enters the battlefield taped. When Archway Commons enters the battlefield, sacr...
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Arctic Foxes [Ice Age]$ 4.75Set: Ice Age Type: Creature — Fox Rarity: Common Cost: {1}{W} Arctic Foxes can't be blocked by creatures with power 2 or greater as long as defen...
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Arctic Merfolk [Planeshift]$ 4.75Set: Planeshift Type: Creature — Merfolk Rarity: Common Cost: {1}{U} Kicker—Return a creature you control to its owner's hand. (You may return a ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
''Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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