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topFILTER FILTERThere are 15056 productsSort
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Auramancer [Magic 2012]$ 4.75Set: Magic 2012 Type: Creature — Human Wizard Rarity: Common Cost: {2}{W} When Auramancer enters the battlefield, you may return target enchantme...
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Auramancer [Magic 2014]$ 4.75Set: Magic 2014 Type: Creature — Human Wizard Rarity: Common Cost: {2}{W} When Auramancer enters the battlefield, you may return target enchantmen...
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Auramancer [Magic Origins]$ 4.75Set: Magic Origins Type: Creature — Human Wizard Rarity: Common Cost: {2}{W} When Auramancer enters the battlefield, you may return target enchant...
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Auramancer [Masters 25]$ 5.00Set: Masters 25 Type: Creature — Human Wizard Rarity: Common Cost: {2}{W} When Auramancer enters the battlefield, you may return target enchantme...
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Auramancer [Odyssey]$ 4.75Set: Odyssey Type: Creature — Human Wizard Rarity: Common Cost: {2}{W} When Auramancer enters the battlefield, you may return target enchantment ...
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Auramancer [Planechase 2012]$ 4.75Set: Planechase 2012 Type: Creature — Human Wizard Rarity: Common Cost: {2}{W} When Auramancer enters the battlefield, you may return target ench...
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Auriok Glaivemaster [Darksteel]$ 4.75Set: Darksteel Type: Creature — Human Soldier Rarity: Common Cost: {W} As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first st...
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Auriok Replica [Scars of Mirrodin]$ 4.75Set: Scars of Mirrodin Type: Artifact Creature — Cleric Rarity: Common Cost: {3} {W}, Sacrifice Auriok Replica: Prevent all damage a so...
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Auriok Sunchaser [Scars of Mirrodin]$ 4.75Set: Scars of Mirrodin Type: Creature — Human Soldier Rarity: Common Cost: {1}{W} Metalcraft — As long as you control three or more artifacts, Au...
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Auriok Transfixer [Mirrodin]$ 4.75Set: Mirrodin Type: Creature — Human Scout Rarity: Common Cost: {W} {W}, {T}: Tap target artifact. "My grandfather knew enough spells to fil...
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Aurochs Herd [Coldsnap]$ 4.75Set: Coldsnap Type: Creature — Aurochs Rarity: Common Cost: {5}{G} Trample When Aurochs Herd enters the battlefield, you may search your library ...
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Aurochs [Fifth Edition]$ 4.75Set: Fifth Edition Type: Creature — Aurochs Rarity: Common Cost: {3}{G} Trample Whenever Aurochs attacks, it gets +1/+0 until end of tu...
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Aurochs [Ice Age]$ 4.25Set: Ice Age Type: Creature — Aurochs Rarity: Common Cost: {3}{G} Trample Whenever Aurochs attacks, it gets +1/+0 until end of turn for each othe...
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Aurora Champion [Battlebond]$ 4.75Set: Battlebond Type: Creature — Elf Warrior Rarity: Common Cost: {2}{W} Whenever Aurora Champion attacks, if your team controls another Warrior,...
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Aurora Eidolon [Dissension]$ 4.25Set: Dissension Type: Creature — Spirit Rarity: Common Cost: {3}{W} {W}, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt ...
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Aurora Griffin [Planeshift]$ 4.75Set: Planeshift Type: Creature — Griffin Rarity: Common Cost: {3}{W} Flying {W}: Target permanent becomes white until end of turn. Although...
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Auspicious Arrival (Showcase) [Murders at Karlov Manor]$ 5.00Set: Murders at Karlov Manor Type: Instant Rarity: Common Cost: {1}{W} Target creature gets +2/+2 until end of turn. Investigate yourself. (Creat...
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Auspicious Arrival [Murders at Karlov Manor]$ 5.00Set: Murders at Karlov Manor Type: Instant Rarity: Common Cost: {1}{W} Target creature gets +2/+2 until end of turn. Investigate yourself. (Create...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
''Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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