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topFILTER FILTERThere are 14967 productsSort
Translation missing: en.sections.collection_template.product_count
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Wild Hunger [The List Reprints]$ 4.75Set: The List Type: Instant Rarity: Common Cost: {2}{G} Target creature gets +3/+1 and gains trample until end of turn. Flashback {3}{R} (You may...
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Wild Hypothesis [Secrets of Strixhaven]$ 5.00Set: Secrets of Strixhaven Type: Sorcery Rarity: Common Cost: {X}{...
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Wild Instincts [Magic Origins]$ 4.75Set: Magic Origins Type: Sorcery Rarity: Common Cost: {3}{G} Target creature you control gets +2/+2 until end of turn. It fights target creature a...
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Wild Jhovall [Mercadian Masques]$ 4.75Set: Mercadian Masks Type: Creature — Cat Rarity: Common Cost: {3}{R} Jhovalls sharpen their claws on trees—or on Mercadians, if no trees are hand...
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Wild Leotau [Conflux]$ 4.75Set: Conflux Type: Creature — Cat Rarity: Common Cost: {2}{G}{G} At the beginning of your upkeep, sacrifice Wild Leotau unless you pay {G}. ...
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Wild Might [Prophecy]$ 4.25Set: Prophecy Type: Instant Rarity: Common Cost: {1}{G} Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 unti...
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Wild Mongrel [Duel Decks: Garruk vs. Liliana]$ 10.00Set: Duel Decks: Garruk vs. Liliana Type: Creature — Dog Rarity: Common Cost: {1}{G} Discard a card: Wild Mongrel gets +1/+1 and becomes the colo...
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Wild Mongrel [Odyssey]$ 10.00Set: Odyssey Type: Creature — Dog Rarity: Common Cost: {1}{G} Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until ...
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Wild Mongrel [Ultimate Masters]$ 5.00Set: Ultimate Masters Type: Creature — Dog Rarity: Common Cost: {1}{G} Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choi...
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Wild Nacatl [Duel Decks: Ajani vs. Nicol Bolas]$ 10.00Set: Duel Decks: Ajani vs. Nicol Bolas Type: Creature — Cat Warrior Rarity: Common Cost: {G} Wild Nacatl gets +1/+1 as long as you control a Mount...
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Wild Nacatl [Shards of Alara]$ 10.00Set: Shards of Alara Type: Creature — Cat Warrior Rarity: Common Cost: {G} Wild Nacatl gets +1/+1 as long as you control a Mountain. Wild Nacatl ...
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Wild Pack Squad [Marvel Super Heroes Commander]$ 5.00Set: Marvel Super Heroes Commander Type: Creature — Human Mercenary Rarity: Common ...
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Wild Pack Squad [Marvel's Spider-Man]$ 5.00Set: Marvel's Spider-Man Type: Creature — Human Mercenary Rarity: Common Cos...
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Wild Unraveling [Lorwyn Eclipsed]$ 5.00Set: Lorwyn Eclipsed Type: Instant Rarity: Common Cost: {U}{U} ...
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Wild Wanderer [Kaladesh]$ 5.00Set: Kaladesh Type: Creature — Elf Druid Rarity: Common Cost: {3}{G} When Wild Wanderer enters the battlefield, you may search your library for a ...
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Wild-Field Scarecrow (Retro Frame) [Innistrad Remastered]$ 5.00Set: Innistrad Remastered Type: Artifact Creature — Scarecrow Rarity: Common ...
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Wild-Field Scarecrow [Innistrad Remastered]$ 10.00Set: Innistrad Remastered Type: Artifact Creature — Scarecrow Rarity: Common ...
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Wilderness Hypnotist [Eventide]$ 4.75Set: Eventide Type: Creature — Merfolk Wizard Rarity: Common Cost: {2}{U}{U} {T}: Target red or green creature gets -2/-0 until end of turn. ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
''Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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