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topThere are 7667 productsSort
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Flaring Flame-Kin [Conspiracy]$ 14.25Set: Conspiracy Type: Creature — Elemental Warrior Rarity: Uncommon Cost: {2}{R} As long as Flaring Flame-Kin is enchanted, it gets +2/+2, has tr...
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Flaring Flame-Kin [Dissension]$ 14.25Set: Dissension Type: Creature — Elemental Warrior Rarity: Uncommon Cost: {2}{R} As long as Flaring Flame-Kin is enchanted, it gets +2/+2, has tra...
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Flaring Pain [Judgment]$ 45.00Set: Judgment Type: Instant Rarity: Common Cost: {1}{R} Damage can't be prevented this turn. Flashback {R} (You may cast this card from your grav...
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Flash Conscription [Ravnica: City of Guilds]$ 14.25Set: Ravnica: City of Guilds Type: Instant Rarity: Uncommon Cost: {5}{R} Untap target creature and gain control of it until end of turn. That cre...
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Flash of Defiance [Torment]$ 4.75Set: Torment Type: Sorcery Rarity: Common Cost: {1}{R} Green creatures and white creatures can't block this turn. Flashback—{1}{R}, Pay 3 life. (...
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Flashfires [Eighth Edition]$ 12.75Set: Eighth Edition Type: Sorcery Rarity: Uncommon Cost: {3}{R} Destroy all Plains. Dry grass is tinder before the spark. ...
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Flashfires [Ninth Edition]$ 12.75Set: Ninth Edition Type: Sorcery Rarity: Uncommon Cost: {3}{R} Destroy all Plains. Dry grass is tinder before the spark.
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Flayer of the Hatebound (Surge Foil) [FINAL FANTASY Commander]$ 25.00Set: FINAL FANTASY Commander Type: Creature — Devil Rarity: Rare Cost: ...
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Flayer of the Hatebound [Dark Ascension]$ 23.75Set: Dark Ascension Type: Creature — Devil Rarity: Rare Cost: {5}{R} Undying (When this creature dies, if it had no +1/+1 counters on it, return ...
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Fledgling Dragon [Modern Horizons 3]$ 15.00Set: Modern Horizons 3 Type: Creature — Dragon Rarity: Uncommon Cost: {2}{R}{R} Flying Threshold — As long as seven or more cards are in your grave...
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Fleetfoot Dancer (Showcase Golden Age) [Streets of New Capenna]$ 25.00Set: Streets of New Capenna Type: Creature — Elf Druid Rarity: Rare Cost: {1}{R}{G}{W} Trample, lifelink, haste
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Fleetfoot Dancer [Streets of New Capenna]$ 25.00Set: Streets of New Capenna Type: Creature — Elf Druid Rarity: Rare Cost: {1}{R}{G}{W} Trample, lifelink, haste The Vanto Beatdow...
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Fleeting Effigy [Tarkir: Dragonstorm]$ 15.00Set: Tarkir: Dragonstorm Type: Creature — Elemental Rarity: Uncommon Cost: ...
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Flesh // Blood [Dragon's Maze]$ 25.00Set: Dragon's Maze Type: Sorcery // Sorcery Rarity: Rare Cost: {3}{B}{G} // {R}{G} Exile target creature card from a graveyard. Put X +1/+1 count...
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Flesh // Blood [The List]$ 25.00Set: The List Type: Sorcery // Sorcery Rarity: Rare Cost: {3}{B}{G} // {R}{G} Exile target creature card from a graveyard. Put X +1/+1 counters o...
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Fleshpulper Giant [Magic 2014]$ 14.25Set: Magic 2014 Type: Creature — Giant Rarity: Uncommon Cost: {5}{R}{R} When Fleshpulper Giant enters the battlefield, you can destroy target cre...
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Flick a Coin [Wilds of Eldraine]$ 10.00Set: Wilds of Eldraine Type: Instant Rarity: Common Cost: {2}{R} Flick a Coin deals 1 damage to any target. You create a Treasure token...
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Fling [Amonkhet]$ 4.75Set: Amonkhet Type: Instant Rarity: Common Cost: {1}{R} As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
''Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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