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Lorcana
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One Piece
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FILTER FILTERThere are 36545 productsSort
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Aegar, the Freezing Flame (Halo Foil) [Multiverse Legends]$ 12.00Set: Multiverse Legends Type: Legendary Creature — Giant Wizard Rarity: Uncommon Cost: {1}{U}{R} Whenever a creature or planeswalker an opponent c...
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Aegar, the Freezing Flame (Showcase) [Kaldheim]$ 12.00Set: Kaldheim Type: Legendary Creature — Giant Wizard Rarity: Uncommon Cost: {1}{U}{R} Whenever a creature or planeswalker an opponent controls i...
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Aegar, the Freezing Flame [Kaldheim]$ 12.00Set: Kaldheim Type: Legendary Creature — Giant Wizard Rarity: Uncommon Cost: {1}{U}{R} Whenever a creature or planeswalker an opponent ...
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Aegar, the Freezing Flame [Multiverse Legends]$ 12.00Set: Multiverse Legends Type: Legendary Creature — Giant Wizard Rarity: Uncommon Cost: {1}{U}{R} Whenever a creature or planeswalker an opponent ...
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Aegis Automaton [Aether Revolt]$ 5.00Set: Aether Revolt Type: Artifact Creature—Construct Rarity: Common Cost: {2} {4}{W}: Return another target creature you control to its owner's h...
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Aegis Turtle [Foundations]$ 5.00Set: Foundations Type: Creature — Turtle Rarity: Common Cost: {OR} On Ikoria, even the gentlest creatures are constantly evolving, outpacing toot...
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Aegis Turtle [Ikoria: Lair of Behemoths]$ 5.00Set: Ikoria: Lair of Behemoths Type: Creature — Turtle Rarity: Common Cost: {OR} "The endurance of the ancient turtles in a land so harsh makes a...
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Aegis Turtle [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Turtle Rarity: Common Cost: {OR} "The endurance of the ancient turtles in a land so harsh makes a strong case for ...
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Aeon Chronicler [Planar Chaos]$ 20.00Set: Planar Chaos Type: Creature — Avatar Rarity: Rare Cost: {3}{U}{U} Aeon Chronicler's power and toughness are each equal to the number of card...
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Aeon Chronicler [Time Spiral Remastered]$ 25.00Set: Time Spiral Remastered Type: Creature — Avatar Rarity: Rare Cost: {3}{U}{U} Aeon Chronicler's power and toughness are each equal to the numb...
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Aerial Assault [Core Set 2020]$ 4.50Set: Core Set 2020 Type: Sorcery Rarity: Common Cost: {2}{W} Destroy target tapped creature. You gain 1 life for each creature you control with f...
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Aerial Assault [Jumpstart]$ 5.00Set: Jumpstart Type: Sorcery Rarity: Common Cost: {2}{W} Destroy target tapped creature. You gain 1 life for each creature you control with flyin...
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Aerial Boost [March of the Machine]$ 5.00Set: March of the Machine Type: Instant Rarity: Common Cost: {1}{W} Convoke (Your creatures can help cast this spell. Each creature you tap while...
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Aerial Engineer [Core Set 2019]$ 10.80Set: Core Set 2019 Type: Creature — Human Artificer Rarity: Uncommon Cost: {2}{W}{U} As long as you control an artifact, Aerial Engineer gets +2/...
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Aerial Formation [Journey into Nyx]$ 4.50Set: Journey into Nyx Type: Instant Rarity: Common Cost: {OR} Strive — This spell costs {2}{U} more to cast for each target beyond the first. Any...
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Aerial Guide [Hour of Devastation]$ 4.50Set: Hour of Devastation Type: Creature — Drake Rarity: Common Cost: {2}{U} Flying Whenever Aerial Guide attacks, another target attacking creatu...
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Aerial Maneuver [Gatecrash]$ 4.50Set: Gatecrash Type: Instant Rarity: Common Cost: {1}{W} Target creature gets +1/+1 and gains flying and first strike until end of turn. "Wh...
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Aerial Modification [Aether Revolt]$ 12.00Set: Aether Revolt Type: Enchantment — Aura Rarity: Uncommon Cost: {4}{W} Enchant creature or Vehicle As long as enchanted permanent is a Vehicle...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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