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Lorcana
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FILTER FILTERThere are 36539 productsSort
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Aeronaut Cavalry [The Brothers' War]$ 5.00Set: The Brothers' War Type: Creature — Human Soldier Rarity: Common Cost: {4}{W} Flying When Aeronaut Cavalry enters the battlefield, put a +1/+...
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Aeronaut Tinkerer [Jumpstart 2022]$ 5.00Set: Jumpstart 2022 Type: Creature — Human Artificer Rarity: Common Cost: {2}{U} Aeronaut Tinkerer has flying as long as you control an artifact....
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Aeronaut Tinkerer [Magic 2015]$ 4.50Set: Magic 2015 Type: Creature — Human Artificer Rarity: Common Cost: {2}{U} Aeronaut Tinkerer has flying as long as you control an artifact. (It...
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Aeronaut's Wings [The Brothers' War]$ 5.00Set: The Brothers' War Type: Artifact — Equipment Rarity: Common Cost: {2} Equipped creature gets +1/+0 and has flying. Equip {2} ({2}:...
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Aesthir Glider (Solo Rider) [Alliances]$ 5.00Set: Alliances Type: Artifact Creature — Bird Construct Rarity: Common Cost: {3} Flying Aesthir Glider can't block. "A fine example of the ...
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Aesthir Glider (Two Riders) [Alliances]$ 5.00Set: Alliances Type: Artifact Creature — Bird Construct Rarity: Common Cost: {3} Flying Aesthir Glider can't block. "Sacrilege! A noble all...
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Aesthir Glider [Dominaria]$ 5.00Set: Dominaria Type: Artifact Creature — Bird Construct Rarity: Common Cost: {3} Flying Aesthir Glider can't block. An ancient device recov...
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Aether Burst [Odyssey]$ 4.50Set: Odyssey Type: Instant Rarity: Common Cost: {1}{U} Return up to X target creatures to their owners' hands, where X is one plus the number of ...
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Aether Channeler [Dominaria United]$ 22.50Set: Dominaria United Type: Creature — Human Wizard Rarity: Rare Cost: {2}{U} When Aether Channeler enters the battlefield, choose one — • Create...
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Aether Charge [Onslaught]$ 9.60Set: Onslaught Type: Enchantment Rarity: Uncommon Cost: {4}{R} Whenever a Beast enters the battlefield under your control, you may have it deal 4...
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Aether Chaser [Aether Revolt]$ 4.50Set: Aether Revolt Type: Creature — Human Artificer Rarity: Common Cost: {1}{R} First strike When Aether Chaser enters the battlefield, you get {...
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Aether Figment [Zendikar]$ 10.80Set: Zendikar Type: Creature — Illusion Rarity: Uncommon Cost: {1}{U} Kicker {3} (You may pay an additional {3} as you cast this spell.) Aether F...
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Aether Gale [Commander Masters]$ 12.00Set: Commander Masters Type: Sorcery Rarity: Uncommon Cost: {3}{U}{U} Return six target nonland permanents to their owners' hands. The mili...
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Aether Gale [Duskmourn: House of Horror Commander]$ 12.00Set: Duskmourn: House of Horror Commander Type: Sorcery Rarity: Uncommon Cost: {3}{U}{U} Whenever a creature enters, Aether Flash deals 2 damage ...
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Aether Gust (Borderless) [Secret Lair Drop Series]$ 76.00Set: Secret Lair Drop Series Type: Instant Rarity: Rare Cost: {1}{U} Choose target spell or permanent that's red or green. Its owner puts it on t...
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Aether Gust [Core Set 2020]$ 10.80Set: Core Set 2020 Type: Instant Rarity: Uncommon Cost: {1}{U} Choose target spell or permanent that's red or green. Its owner puts it on the top ...
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Aether Helix [Strixhaven: School of Mages]$ 12.00Set: Strixhaven: School of Mages Type: Sorcery Rarity: Uncommon Cost: {3}{G}{U} Return target permanent to its owner's hand. Return target perman...
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Aether Herder [Aether Revolt]$ 4.50Set: Aether Revolt Type: Creature — Elf Artificer Druid Rarity: Common Cost: {3}{G} When Aether Herder enters the battlefield, you get {E}{E} (tw...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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