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topThere are 6144 productsSort
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Forced Back [EOJ-EN060] Rare$ 25.00Set: Enemy of Justice Card type: Counter Trap Rarity: Rare Attack: 0 Defense: 0 Negate the Normal Summon or Flip Summon of a monster and...
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Shining Silver Force [CRMS-EN066] Rare$ 10.00Set: Crimson Crisis Card type: Counter Trap Rarity: Rare Attack: 0 Defense: 0 Activate only when your opponent activates a Trap Card that...
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Fake Explosion [CRMS-EN071] Common$ 5.00Set: Crimson Crisis Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Activate only when your opponent declares an attack. Mons...
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The League of Uniform Nomenclature [EEN-EN055] Common$ 5.00Set: Elemental Energy Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Select 1 face-up Level 2 or lower Normal Monster on you...
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Nightmare Archfiends [CRMS-EN068] Common$ 5.00Set: Crimson Crisis Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Tribute 1 monster. Special Summon 3 "Nightmare Archfiend ...
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Royal Oppression [DT04-EN048] Common$ 305.00Set: Duel Terminal 4 Card type: Continuous Trap Rarity: Common Attack: 0 Defense: 0 Either player can pay 800 Life Points to negate the ...
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Divine Wrath [DT04-EN050] Common$ 40.00Set: Duel Terminal 4 Card type: Counter Trap Rarity: Common Attack: 0 Defense: 0 Discard 1 card to negate the activation of an Effect Mo...
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Trap Dustshoot [DT04-EN098] Common$ 485.00Set: Duel Terminal 4 Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Activate only if your opponent has 4 or more cards in th...
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Descending Lost Star [CRMS-EN065] Common$ 5.00Set: Crimson Crisis Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Select 1 Synchro Monster in your Graveyard and Special Sum...
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Assault Mode Activate [CRMS-EN063] Common$ 10.00Set: Crimson Crisis Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Tribute 1 Synchro Monster. Special Summon 1 "/A...
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Simultaneous Loss [EEN-EN053] Common$ 5.00Set: Elemental Energy Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Each player sends the top card on their deck to the Gra...
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Dark Deal [EEN-EN052] Common$ 5.00Set: Elemental Energy Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 You can only activate this card by paying 1000 Life Poi...
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Weed Out [EEN-EN054] Common$ 5.00Set: Elemental Energy Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Pay 500 Life Points. Destroy all Level 3 monsters in fa...
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Level Limit - Area A [EEN-EN060] Rare$ 10.00Set: Elemental Energy Card type: Continuous Trap Rarity: Rare All face-up Level 3 or lower monsters on the field are changed to Attack Position and remain...
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Battle Mania [CSOC-EN063] Super Rare$ 10.00Set: Crossroads of Chaos Card type: Normal Trap Rarity: Super Rare Attack: 0 Defense: 0 Activate only during your opponent's Standby Phas...
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Feather Wind [EEN-EN058] Common$ 5.00Set: Elemental Energy Card type: Counter Trap Rarity: Common Attack: 0 Defense: 0 You can only activate this card if there is a face-up ...
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Level Limit - Area A [EEN-EN060] Ultimate Rare$ 60.00Set: Elemental Energy Card type: Continuous Trap Rarity: Ultimate Rare All face-up Level 3 or lower monsters on the field are changed to Attack ...
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Hero Barrier [EEN-EN049] Rare$ 20.00Set: Elemental Energy Card type: Normal Trap Rarity: Rare Attack: 0 Defense: 0 If there is a face-up monster on your side of the field th...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
''Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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