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There are 34800 productsSort
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Search Party Captain [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Human Soldier Rarity: Common Cost: {3}{W} This spell costs {1} less to cast for each creature you att...
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Stolen Vitality [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {1}{R} Target creature gets +3/+1 until end of turn. If it's your turn, that creatur...
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Undercity Scrounger [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Artifact Creature—Human Rogue Rarity: Common Cost: {2}{B} {T}: Create a Treasure token. Activate only if a creat...
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Wakedancer [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Human Shaman Rarity: Common Cost: {2}{B} Morbid — When Wakedancer enters, if a creature died this tur...
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Morkrut Behemoth [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Zombie Giant Rarity: Common Cost: {4}{B} As an additional cost to cast this spell, sacrifice a creatu...
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Goblin Smuggler [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Goblin Rogue Rarity: Common Cost: {2}{R} Haste (This creature can attack and {T} as soon as it comes ...
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Durable Coilbug [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Insect Rarity: Common Cost: {1}{B} {4}{B}: Return Durable Coilbug from your graveyard to your hand. ...
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Mountain (90) [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Elderfang Disciple [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Elf Cleric Rarity: Common Cost: {1}{B} When Elderfang Disciple enters, each opponent discards a card....
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Scholar of Combustion [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Human Wizard Rarity: Common Cost: {3}{R} When Scholar of Combustion enters, exile up to one...
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Run Ashore [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {4}{U}{U} Choose one or both — • The owner of target nonland permanent puts it on t...
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Gift of the Gargantuan [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Sorcery Rarity: Common Cost: {2}{G} Look at the top four cards of your library. You may reveal a creat...
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Fierce Witchstalker [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Wolf Rarity: Common Cost: {2}{G}{G} Trample When Fierce Witchstalker enters, create a Food token. (It'...
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Spore Crawler [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Fungus Rarity: Common Cost: {2}{G} When Spore Crawler dies, draw a card. "Remember to come back...
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Organ Hoarder [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Zombie Rarity: Common Cost: {3}{U} When Organ Hoarder enters, look at the top three cards of your libr...
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Big Play [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {1}{G} Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 co...
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Insatiable Appetite [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {1}{G} You may sacrifice a Food. If you do, target creature gets +5/+5 until end of ...
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Brute Strength [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {1}{R} Target creature gets +3/+1 and gains trample until end of turn. "Oketr...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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