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There are 34800 productsSort
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Gluttonous Guest [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Vampire Rarity: Common Cost: {2}{B} When Gluttonous Guest enters, create a Blood token. (It's an arti...
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Grazing Gladehart [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Antelope Rarity: Common Cost: {2}{G} Landfall — Whenever a land you control enters, you may gain 2 li...
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Plains (81) [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Kazandu Stomper [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Beast Rarity: Common Cost: {5}{G} Trample When Kazandu Stomper enters, return up to two lands you cont...
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Gilded Scuttler [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Artifact Creature — Crab Rarity: Common Cost: {2}{U} Gilded Scuttler can't be blocked. When Gilded Scuttler ente...
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Sunspear Shikari [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Cat Soldier Rarity: Common Cost: {1}{W} As long as Sunspear Shikari is equipped, it has first strike a...
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Thieves' Tools [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Artifact — Equipment Rarity: Common Cost: {1}{B} When Thieves' Tools enters, create a Treasure token. (It's an a...
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Repel the Darkness [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {2}{W} Tap up to two target creatures. Draw a card. A boon to those who cannot...
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Bishop's Soldier [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Vampire Soldier Rarity: Common Cost: {1}{W} Lifelink Vampires, the noble class of old Torrezon,...
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Moodmark Painter [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Human Shaman Rarity: Common Cost: {2}{B}{B} Undergrowth — When Moodmark Painter enters, target creatu...
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Ancestral Blade [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Artifact — Equipment Rarity: Common Cost: {1}{W} When Ancestral Blade enters, create a 1/1 white Soldi...
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Persistent Specimen [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Skeleton Rarity: Common Cost: {B} {2}{B}: Return Persistent Specimen from your graveyard to the tappe...
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Speakeasy Server [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Bird Citizen Rarity: Common Cost: {4}{W} Flying When Speakeasy Server enters, you gain 1 li...
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Battlefield Promotion [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {1}{W} Put a +1/+1 counter on target creature. That creature gains first strike unt...
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Aven Reedstalker [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Bird Warrior Rarity: Common Cost: {3}{U} Flash Flying "Our best chance against the Eternals wi...
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Agonizing Siphon [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Sorcery Rarity: Common Cost: {3}{B} Agonizing Siphon deals 3 damage to any target and you gain 3 life. "Yo...
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Go Forth [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {G} Choose one— • Search your library for a basic land card, reveal it, p...
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Aerial Guide [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Drake Rarity: Common Cost: {2}{U} Flying Whenever Aerial Guide attacks, another target attacking crea...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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