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Lorcana
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Lorcana
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There are 227 productsSort
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Custodi Soulbinders [Conspiracy]$ 22.50Set: Conspiracy Type: Creature — Human Cleric Rarity: Rare Cost: {3}{W} Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, w...
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Scourge of the Throne [Conspiracy]$ 30.00Set: Conspiracy Type: Creature — Dragon Rarity: Mythic Cost: {4}{R}{R} Flying Dethrone (Whenever this creature attacks the player with the most l...
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Aether Tradewinds [Conspiracy]$ 4.00Set: Conspiracy Type: Instant Rarity: Common Cost: {2}{U} Return target permanent you control and target permanent you don't control to their own...
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Ignition Team [Conspiracy]$ 20.00Set: Conspiracy Type: Creature — Goblin Warrior Rarity: Rare Cost: {5}{R}{R} Ignition Team enters the battlefield with X +1/+1 counters on it, wh...
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Brago's Favor [Conspiracy]$ 5.00Set: Conspiracy Type: Conspiracy Rarity: Common Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a car...
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Grenzo's Cutthroat [Conspiracy]$ 4.50Set: Conspiracy Type: Creature — Goblin Rogue Rarity: Common Cost: {1}{R} First strike Dethrone (Whenever this creature attacks the player with t...
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Lore Seeker [Conspiracy]$ 25.00Set: Conspiracy Type: Artifact Creature—Construct Rarity: Rare Cost: {2} Reveal Lore Seeker as you draft it. After you draft Lore Seeker, you can...
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Pelakka Wurm [Conspiracy]$ 12.00Set: Conspiracy Type: Creature — Wurm Rarity: Uncommon Cost: {4}{G}{G}{G} Trample When Pelakka Wurm enters the battlefield, you gain 7 life. When...
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Spiritmonger [Conspiracy]$ 25.00Set: Conspiracy Type: Creature — Beast Rarity: Rare Cost: {3}{B}{G} Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spir...
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Tragic Slip [Conspiracy]$ 4.00Set: Conspiracy Type: Instant Rarity: Common Cost: {B} Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until en...
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Aether Searcher [Conspiracy]$ 25.00Set: Conspiracy Type: Artifact Creature—Construct Rarity: Rare Cost: {7} Reveal Aether Searcher as you draft it. Reveal the next card you draft an...
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Courier Hawk [Conspiracy]$ 4.50Set: Conspiracy Type: Creature — Bird Rarity: Common Cost: {1}{W} Flying, vigilance The Orzhov started using hawks as messengers in order t...
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Wrap in Vigor [Conspiracy]$ 34.00Set: Conspiracy Type: Instant Rarity: Common Cost: {1}{G} Regenerate each creature you control. Some nature mages unknowingly took advantag...
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Wood Sage [Conspiracy]$ 10.80Set: Conspiracy Type: Creature — Human Druid Rarity: Uncommon Cost: {G}{U} {T}: Choose a creature card name. Reveal the top four cards of your li...
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Kor Chant [Conspiracy]$ 4.50Set: Conspiracy Type: Instant Rarity: Common Cost: {2}{W} All damage that would be dealt this turn to target creature you control by a source of ...
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Guardian Zendikon [Conspiracy]$ 4.50Set: Conspiracy Type: Enchantment — Aura Rarity: Common Cost: {2}{W} Enchant land Enchanted land is a 2/6 white Wall creature with defender. It's...
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Assemble the Rank and Vile [Conspiracy: Take the Crown]$ 4.00Set: Conspiracy: Take the Crown Type: Conspiracy Rarity: Common Hidden agenda (Start the game with this conspiracy face down in the command zone and secret...
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Necromantic Thirst [Conspiracy]$ 4.50Set: Conspiracy Type: Enchantment — Aura Rarity: Common Cost: {2}{B}{B} Enchant creature Whenever enchanted creature deals combat damage to a pla...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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