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There are 30020 productsSort
Translation missing: en.sections.collection_template.product_count
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Bloodgift Demon [Foundations Jumpstart]$ 25.00Set: Foundations Jumpstart Type: Creature — Demon Rarity: Rare Cost: {3}{B}{B} Flying At the beginning of your upkeep, target player draws a card...
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Stitched Drake [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Zombie Drake Rarity: Common Cost: {1}{U}{U} As an additional cost to cast this spell, exile a creature...
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Obstinate Baloth [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Beast Rarity: Uncommon Cost: {2}{G}{G} When Obstinate Baloth enters, you gain 4 life. If a spell or a...
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Righteous Valkyrie [Foundations Jumpstart]$ 102.00Set: Foundations Jumpstart Type: Creature — Angel Cleric Rarity: Rare Cost: {2}{W} Flying Whenever another Angel or Cleric you control enters, yo...
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Chandra's Spitfire [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Elemental Rarity: Uncommon Cost: {2}{R} Flying Whenever an opponent is dealt noncombat damage, Chandra...
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Combat Celebrant [Foundations Jumpstart]$ 30.00Set: Foundations Jumpstart Type: Creature — Human Warrior Rarity: Mythic Cost: {2}{R} If Combat Celebrant hasn't been exerted this turn, you may ...
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Scion of Opulence [Foundations Jumpstart]$ 25.00Set: Foundations Jumpstart Type: Creature — Vampire Noble Rarity: Rare Cost: {2}{R} Whenever Scion of Opulence or another nontoken Vampire you con...
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Eternal Taskmaster [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Zombie Rarity: Uncommon Cost: {1}{B} Eternal Taskmaster enters tapped. Whenever Eternal Taskmaster at...
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Keldon Raider [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Human Warrior Rarity: Common Cost: {2}{R}{R} When Keldon Raider enters, you may discard a card. If yo...
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Exclusion Mage [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Human Wizard Rarity: Uncommon Cost: {2}{U} When Exclusion Mage enters, return target creature an oppo...
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Shorecomber Crab [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Crab Rarity: Common Cost: {OR} Though Captain Riptide's corpse was mostly recovered from the shipwrec...
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Midnight Assassin [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Vampire Assassin Rarity: Common Cost: {2}{B} Flying, deathtouch The broad avenues and graceful ...
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Fretwork Colony [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Insect Rarity: Uncommon Cost: {1}{B} Fretwork Colony can't block. At the beginning of your upkeep, pu...
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Breaching Hippocamp [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Horse Fish Rarity: Common Cost: {3}{U} Flash (You may cast this spell any time you could cast an instan...
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Pestermite [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Faerie Rogue Rarity: Common Cost: {2}{U} Flash Flying When Pestermite enters, you may tap or untap tar...
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Kruin Striker [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Human Warrior Rarity: Common Cost: {1}{R} Whenever another creature you control enters, Kru...
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Speaker of the Heavens [Foundations Jumpstart]$ 25.00Set: Foundations Jumpstart Type: Creature — Human Cleric Rarity: Rare Cost: {W} Vigilance, lifelink {T}: Create a 4/4 white Angel creature token ...
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Spectral Sailor [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Spirit Pirate Rarity: Uncommon Cost: {OR} Flash (You may cast this spell any time you could cast an i...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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