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There are 30020 productsSort
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Thornweald Archer [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Elf Archer Rarity: Common Cost: {1}{G} Reach, deathtouch Their arrows are tipped with basilisk ...
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Pitiless Plunderer [Foundations Jumpstart]$ 67.00Set: Foundations Jumpstart Type: Creature — Human Pirate Rarity: Uncommon Cost: {3}{B} Whenever another creature you control dies, create a Treas...
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Armorcraft Judge [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Elf Artificer Rarity: Uncommon Cost: {3}{G} When Armorcraft Judge enters, draw a card for each creatu...
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Dragon Hatchling [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Dragon Rarity: Common Cost: {1}{R} Flying {R}: Dragon Hatchling gets +1/+0 until end of turn. "...
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Fencing Ace [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Human Soldier Rarity: Uncommon Cost: {1}{W} Double strike "Go find yourself a couple of friends...
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Battle Cry Goblin [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Goblin Rarity: Uncommon Cost: {1}{R} {1}{R}: Goblins you control get +1/+0 and gain until end of turn...
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Undercellular Myconid [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Fungus Rarity: Common Cost: {2}{G} When Undercellular Myconid enters or dies, create a 1/1 green Sapr...
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Gravedigger [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Zombie Rarity: Common Cost: {3}{B} When Gravedigger enters, you may return target creature card from ...
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Insolent Neonate [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Vampire Rarity: Common Cost: {R} Menace (This creature can't be blocked except by two or more creatur...
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Dire Fleet Hoarder [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Human Pirate Rarity: Common Cost: {1}{B} When Dire Fleet Hoarder dies, create a Treasure token. (It's ...
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Audacious Thief [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Human Rogue Rarity: Common Cost: {2}{B} Whenever Audacious Thief attacks, you draw a card and you los...
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Faerie Seer [Foundations Jumpstart]$ 8.00Set: Foundations Jumpstart Type: Creature — Faerie Wizard Rarity: Common Cost: {OR} Flying When Faerie Seer enters, scry 2. "Such dull wish...
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Scion of the Swarm [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Vampire Cleric Rarity: Uncommon Cost: {3}{B}{B} Flying Whenever you gain life, put a +1/+1 counter on...
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Captivating Unicorn [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Unicorn Rarity: Common Cost: {4}{W} Constellation — Whenever an enchantment you control ent...
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Murasa Ranger [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Human Warrior Ranger Rarity: Uncommon Cost: {3}{G} Landfall — Whenever a land you control enters, you...
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Ingenious Leonin [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Cat Soldier Rarity: Uncommon Cost: {4}{W} {3}{W}: Put a +1/+1 counter on another target attacking crea...
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Drover of the Mighty [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Human Druid Rarity: Uncommon Cost: {1}{G} Drover of the Mighty gets +2/+2 as long as you control a Di...
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Starfield Mystic [Foundations Jumpstart]$ 25.00Set: Foundations Jumpstart Type: Creature — Human Cleric Rarity: Rare Cost: {1}{W} Enchantment spells you cast cost {1} less to cast. W...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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