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There are 30020 productsSort
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Llanowar Visionary [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Elf Druid Rarity: Common Cost: {2}{G} When Llanowar Visionary enters, draw a card. {T}: Add {G}. ...
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Squad Captain [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Human Soldier Rarity: Common Cost: {4}{W} Vigilance Squad Captain enters with a +1/+1 counter on it fo...
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Blood Burglar [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Vampire Rogue Rarity: Common Cost: {1}{B} During your turn, Blood Burglar has lifelink.(Damage dealt ...
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Markov Warlord [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Vampire Warrior Rarity: Uncommon Cost: {5}{R} Haste When Markov Warlord enters, up to two target crea...
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Young Pyromancer [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Human Shaman Rarity: Uncommon Cost: {1}{R} Whenever you cast an instant or sorcery spell, create a 1/...
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Wingsteed Rider [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Human Knight Rarity: Common Cost: {1}{W}{W} Flying Heroic — Whenever you cast a spell that targets Win...
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Sparktongue Dragon [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Dragon Rarity: Common Cost: {3}{R}{R} Flying When Sparktongue Dragon enters, you may pay {2}{R}. When...
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Oran-Rief Ooze [Foundations Jumpstart]$ 25.00Set: Foundations Jumpstart Type: Creature — Ooze Rarity: Rare Cost: {2}{G} When Oran-Rief Ooze enters, put a +1/+1 counter on target creature you...
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Windstorm Drake [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Drake Rarity: Uncommon Cost: {4}{U} Flying Other creatures you control with flying get +1/+0. Dr...
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Nef-Crop Entangler [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Human Warrior Rarity: Common Cost: {1}{R} Trample You may exert Nef-Crop Entangler as it attacks. Whe...
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Draugr Thought-Thief [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Zombie Rogue Rarity: Common Cost: {2}{U} When Draugr Thought-Thief enters, look at the top card of ta...
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Nadir Kraken [Foundations Jumpstart]$ 25.00Set: Foundations Jumpstart Type: Creature — Kraken Rarity: Rare Cost: {1}{U}{U} Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 ...
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Battlefield Scavenger [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Jackal Rogue Rarity: Uncommon Cost: {1}{R} You may exert Battlefield Scavenger as it attacks. (It won'...
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Phantasmal Shieldback [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Turtle Illusion Rarity: Uncommon Cost: {OR} When Phantasmal Shieldback becomes the target of a spell ...
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Sky-Eel School [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Fish Rarity: Common Cost: {3}{U}{U} Flying When Sky-Eel School enters, draw a card, then discard a ca...
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Belligerent Guest [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Vampire Rarity: Common Cost: {2}{R} Trample Whenever Belligerent Guest deals combat damage to a player...
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Dross Hopper [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Phyrexian Insect Horror Rarity: Common Cost: {1}{B} Sacrifice a creature: Dross Hopper gains flying u...
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Typhoid Rats [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Rat Rarity: Common Cost: {B} Deathtouch (Any amount of damage this deals to a creature is e...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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