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There are 383 productsSort
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Wound Reflection [Double Masters]$ 152.00Set: Double Masters Type: Enchantment Rarity: Rare Cost: {5}{B} At the beginning of each end step, each opponent loses life equal to the life the...
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Rage Reflection [Double Masters]$ 44.00Set: Double Masters Type: Enchantment Rarity: Rare Cost: {4}{R}{R} Creatures you control have double strike. Make every blow count. ...
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Thoughtseize (Toppers) [Double Masters]$ 340.00Set: Double Masters Type: Sorcery Rarity: Rare Cost: {B} Target player reveals their hand. You choose a nonland card from it. That player discard...
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Bloodspore Thrinax [Double Masters]$ 25.00Set: Double Masters Type: Creature — Lizard Rarity: Rare Cost: {2}{G}{G} Devour 1 (As this enters the battlefield, you may sacrifice any number o...
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Merciless Eviction [Double Masters]$ 25.00Set: Double Masters Type: Sorcery Rarity: Rare Cost: {4}{W}{B} Choose one — • Exile all artifacts. • Exile all creatures. • Exile all enchantment...
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Thoughtseize [Double Masters]$ 190.00Set: Double Masters Type: Sorcery Rarity: Rare Cost: {B} Target player reveals their hand. You choose a nonland card from it. That player discard...
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Kozilek's Predator [Double Masters]$ 5.00Set: Double Masters Type: Creature — Eldrazi Drone Rarity: Common Cost: {3}{G} When Kozilek's Predator enters the battlefield, create two 0/1 col...
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Bloodbriar [Double Masters]$ 5.00Set: Double Masters Type: Creature — Plant Elemental Rarity: Common Cost: {2}{G} Whenever you sacrifice another permanent, put a +1/+1 counter on...
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Galvanic Blast [Double Masters]$ 63.00Set: Double Masters Type: Instant Rarity: Uncommon Cost: {R} Galvanic Blast deals 2 damage to any target. Metalcraft — Galvanic Blast deals 4 dam...
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Myrsmith [Double Masters]$ 12.00Set: Double Masters Type: Creature — Human Artificer Rarity: Uncommon Cost: {1}{W} Whenever you cast an artifact spell, you may pay {1}. If you d...
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Fencing Ace [Double Masters]$ 12.00Set: Double Masters Type: Creature — Human Soldier Rarity: Uncommon Cost: {1}{W} Double strike His prowess gives the guildless hope that th...
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Tempered Steel [Double Masters]$ 147.00Set: Double Masters Type: Enchantment Rarity: Rare Cost: {1}{W}{W} Artifact creatures you control get +2/+2. "Death shall prevail as long as...
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Vexing Shusher [Double Masters]$ 144.00Set: Double Masters Type: Creature — Goblin Shaman Rarity: Rare Cost: {R/G}{R/G} This spell can't be countered. {R/G}: Target spell can't be coun...
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Sword of Feast and Famine [Double Masters]$ 907.00Set: Double Masters Type: Artifact — Equipment Rarity: Mythic Cost: {3} Equipped creature gets +2/+2 and has protection from black and from green....
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Outbound [Double Masters]$ 42.00Set: Double Masters Type: Enchantment Rarity: Uncommon Cost: {1}{B}{B} When Oubliette enters the battlefield, target creature phases out until Ou...
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Veteran Explorer [Double Masters]$ 12.00Set: Double Masters Type: Creature — Human Soldier Scout Rarity: Uncommon Cost: {G} When Veteran Explorer dies, each player may search their libra...
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Oblivion Stone [Double Masters]$ 25.00Set: Double Masters Type: Artifact Rarity: Rare Cost: {3} {4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice Oblivion Stone: D...
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Progenitor Mimic [Double Masters]$ 22.50Set: Double Masters Type: Creature — Shapeshifter Rarity: Rare Cost: {4}{G}{U} You may have Progenitor Mimic enter the battlefield as a copy of a...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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