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Lorcana
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Lorcana
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Magic
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There are 383 productsSort
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Awakening Zone [Double Masters]$ 30.00Set: Double Masters Type: Enchantment Rarity: Rare Cost: {2}{G} At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn cre...
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Sword of Light and Shadow [Double Masters]$ 314.00Set: Double Masters Type: Artifact — Equipment Rarity: Mythic Cost: {3} Equipped creature gets +2/+2 and has protection from white and from black....
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Mana Echoes [Double Masters]$ 877.00Set: Double Masters Type: Enchantment Rarity: Mythic Cost: {2}{R}{R} Whenever a creature enters the battlefield, you may add an amount of {C} equ...
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Sword of Light and Shadow (Toppers) [Double Masters]$ 541.00Set: Double Masters Type: Artifact — Equipment Rarity: Mythic Cost: {3} Equipped creature gets +2/+2 and has protection from white and from black. ...
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Leonin Abunas [Double Masters]$ 60.00Set: Double Masters Type: Creature — Cat Cleric Rarity: Rare Cost: {3}{W} Artifacts you control have hexproof. (They can't be the targets of spel...
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Disciple of Bolas [Double Masters]$ 127.00Set: Double Masters Type: Creature — Human Wizard Rarity: Rare Cost: {3}{B} When Disciple of Bolas enters the battlefield, sacrifice another creat...
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Thopter Foundry [Double Masters]$ 12.00Set: Double Masters Type: Artifact Rarity: Uncommon Cost: {W/B}{U} {1}, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creatur...
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Sword of the Meek [Double Masters]$ 25.00Set: Double Masters Type: Artifact — Equipment Rarity: Rare Cost: {2} Equipped creature gets +1/+2. Equipment {2} Whenever a 1/1 creature enters t...
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High Market [Double Masters]$ 123.00Set: Double Masters Type: Land Rarity: Rare {T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life. If it can't be had here, it can't be had on an...
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Mesmeric Orb [Double Masters]$ 406.00Set: Double Masters Type: Artifact Rarity: Rare Cost: {2} Whenever a permanent becomes untapped, that permanent's controller mills a card. ...
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Sword of Body and Mind (Toppers) [Double Masters]$ 687.00Set: Double Masters Type: Artifact — Equipment Rarity: Mythic Cost: {3} Equipped creature gets +2/+2 and has protection from green and from blue....
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Sword of Body and Mind [Double Masters]$ 396.00Set: Double Masters Type: Artifact — Equipment Rarity: Mythic Cost: {3} Equipped creature gets +2/+2 and has protection from green and from blue....
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Ancient Stirrings [Double Masters]$ 5.00Set: Double Masters Type: Sorcery Rarity: Common Cost: {G} Look at the top five cards of your library. You may reveal a colorless card from among ...
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Maelstrom Nexus [Double Masters]$ 98.00Set: Double Masters Type: Enchantment Rarity: Mythic Cost: {W}{U}{B}{R}{G} The first spell you cast each turn has cascade. (When you cast your fi...
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Karrthus, Tyrant of Jund [Double Masters]$ 129.00Set: Double Masters Type: Legendary Creature — Dragon Rarity: Mythic Cost: {4}{B}{R}{G} Flying, haste When Karrthus, Tyrant of Jund enters the bat...
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Sword of Feast and Famine (Toppers) [Double Masters]$ 1,702.00Set: Double Masters Type: Artifact — Equipment Rarity: Mythic Cost: {3} Equipped creature gets +2/+2 and has protection from black and from green...
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Fulminator Mage [Double Masters]$ 25.00Set: Double Masters Type: Creature — Elemental Shaman Rarity: Rare Cost: {1}{B/R}{B/R} Sacrifice Fulminator Mage: Destroy target nonbas...
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Ad Nauseam [Double Masters]$ 724.00Set: Double Masters Type: Instant Rarity: Rare Cost: {3}{B}{B} Reveal the top card of your library and put that card into your hand. You lose lif...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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