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There are 383 productsSort
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Ancestral Blade [Double Masters]$ 5.00Set: Double Masters Type: Artifact — Equipment Rarity: Common Cost: {1}{W} When Ancestral Blade enters the battlefield, create a 1/1 white Soldie...
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Buried Ruin [Double Masters]$ 39.00Set: Double Masters Type: Land Rarity: Uncommon {T}: Add {C}. {2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your han...
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Alabaster Mage [Double Masters]$ 5.00Set: Double Masters Type: Creature — Human Wizard Rarity: Common Cost: {1}{W} {1}{W}: Target creature you control gains lifelink until end of tur...
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Battle-Rattle Shaman [Double Masters]$ 5.00Set: Double Masters Type: Creature — Goblin Shaman Rarity: Common Cost: {3}{R} At the beginning of combat on your turn, you may have target creatu...
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Mishra's Factory [Double Masters]$ 12.00Set: Double Masters Type: Land Rarity: Uncommon {T}: Add {C}. {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It'...
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Balduvian Rage [Double Masters]$ 5.00Set: Double Masters Type: Instant Rarity: Common Cost: {X}{R} Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning...
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Ash Barrens [Double Masters]$ 10.80Set: Double Masters Type: Land Rarity: Uncommon {T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, re...
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Toxic Deluge (Toppers) [Double Masters]$ 839.00Set: Double Masters Type: Sorcery Rarity: Rare Cost: {2}{B} As an additional cost to cast this spell, pay X life. All creatures get -X/-X until e...
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Abrade [Double Masters]$ 5.00Set: Double Masters Type: Instant Rarity: Common Cost: {1}{R} Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact....
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Isochron Scepter [Double Masters]$ 392.00Set: Double Masters Type: Artifact Rarity: Rare Cost: {2} Imprint — When Isochron Scepter enters the battlefield, you can exile an instant card w...
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Flooded Grove [Double Masters]$ 25.00Set: Double Masters Type: Land Rarity: Rare {T}: Add {C}. {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}. At full moon, the river seeps over its banks an...
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Chief of the Foundry [Double Masters]$ 12.00Set: Double Masters Type: Artifact Creature—Construct Rarity: Uncommon Cost: {3} Other artifact creatures you control get +1/+1. The foundr...
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Fetid Heath [Double Masters]$ 150.00Set: Double Masters Type: Land Rarity: Rare {T}: Add {C}. {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}. "Do not linger in such places, child....
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Twilight Mire [Double Masters]$ 40.00Set: Double Masters Type: Land Rarity: Rare {T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}. As their roots soaked in a weak tea of bogwat...
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Cascade Bluffs [Double Masters]$ 45.00Set: Double Masters Type: Land Rarity: Rare {T}: Add {C}. {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}. Travelers bathe in the falls to wash away curse...
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Rugged Prairie [Double Masters]$ 37.00Set: Double Masters Type: Land Rarity: Rare {T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}. Hobs bury their kin far from home. They believe...
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Maelstrom Pulse [Double Masters]$ 25.00Set: Double Masters Type: Sorcery Rarity: Rare Cost: {1}{B}{G} Destroy target nonland permanent and all other permanents with the same name as th...
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The Scarab God [Double Masters]$ 320.00Set: Double Masters Type: Legendary Creature — God Rarity: Mythic Cost: {3}{U}{B} At the beginning of your upkeep, each opponent loses X life and ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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