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Lorcana
Magic
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Star Wars: Unlimited
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Lorcana
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Magic
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One Piece
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There are 249 productsSort
Translation missing: en.sections.collection_template.product_count
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Contaminated Ground [Gatecrash]$ 4.00Set: Gatecrash Type: Enchantment — Aura Rarity: Common Cost: {1}{B} Enchant land Enchanted land is a Swamp. Whenever enchanted land becomes tappe...
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Grisly Spectacle [Gatecrash]$ 4.50Set: Gatecrash Type: Instant Rarity: Common Cost: {2}{B}{B} Destroy target nonartifact creature. Its controller mills cards equal to that creature...
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Angelic Skirmisher [Gatecrash]$ 43.00Set: Gatecrash Type: Creature — Angel Rarity: Rare Cost: {4}{W}{W} Flying At the beginning of each combat, choose first strike, vigilance, or lif...
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Merfolk of the Depths [Gatecrash]$ 9.60Set: Gatecrash Type: Creature — Merfolk Soldier Rarity: Uncommon Cost: {4}{G/U}{G/U} Flash (You may cast this spell any time you could cast an in...
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Ivy Lane Denizen [Gatecrash]$ 4.00Set: Gatecrash Type: Creature — Elf Warrior Rarity: Common Cost: {3}{G} Whenever another green creature enters the battlefield under your control...
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Gridlock [Gatecrash]$ 10.80Set: Gatecrash Type: Instant Rarity: Uncommon Cost: {X}{U} Tap X target nonland permanents. "One tiny peg pulled from a single wagon wheel, ...
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Legion Loyalist [Gatecrash]$ 165.00Set: Gatecrash Type: Creature — Goblin Soldier Rarity: Rare Cost: {R} Haste Battalion — Whenever Legion Loyalist and at least two other creatures ...
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Dying Wish [Gatecrash]$ 10.80Set: Gatecrash Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{B} Enchant creature you control When enchanted creature dies, target player lo...
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Way of the Thief [Gatecrash]$ 4.50Set: Gatecrash Type: Enchantment — Aura Rarity: Common Cost: {3}{U} Enchant creature Enchanted creature gets +2/+2. Enchanted creature can't be b...
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Prophetic Prism [Gatecrash]$ 4.00Set: Gatecrash Type: Artifact Rarity: Common Cost: {2} When Prophetic Prism enters the battlefield, draw a card. {1}, {T}: Add one mana of any co...
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Death's Approach [Gatecrash]$ 4.50Set: Gatecrash Type: Enchantment — Aura Rarity: Common Cost: {B} Enchant creature Enchanted creature gets -X/-X, where X is the number ...
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Luminate Primordial [Gatecrash]$ 22.50Set: Gatecrash Type: Creature — Avatar Rarity: Rare Cost: {5}{W}{W} Vigilance When Luminate Primordial enters the battlefield, for each opponent,...
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Wight of Precinct Six [Gatecrash]$ 10.80Set: Gatecrash Type: Creature — Zombie Rarity: Uncommon Cost: {1}{B} Wight of Precinct Six gets +1/+1 for each creature card in your opponents' g...
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Hands of Binding [Gatecrash]$ 5.00Set: Gatecrash Type: Sorcery Rarity: Common Cost: {1}{U} Tap target creature an opponent controls. That creature doesn't untap during its control...
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Shadow Alley Denizen [Gatecrash]$ 4.00Set: Gatecrash Type: Creature — Vampire Rogue Rarity: Common Cost: {B} Whenever another black creature enters the battlefield under your control,...
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Keymaster Rogue [Gatecrash]$ 4.50Set: Gatecrash Type: Creature — Human Rogue Rarity: Common Cost: {3}{U} Keymaster Rogue can't be blocked. When Keymaster Rogue enters the battlefi...
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Paranoid Delusions [Gatecrash]$ 4.50Set: Gatecrash Type: Sorcery Rarity: Common Cost: {U}{B} Target player mills three cards. Cipher (Then you may exile this spell card encoded on a...
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Skyknight Legionnaire [Gatecrash]$ 4.50Set: Gatecrash Type: Creature — Human Knight Rarity: Common Cost: {1}{R}{W} Flying, haste Millennium Platform, once a monument to peace, was...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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