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There are 350 productsSort
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Exclude [Invasion]$ 4.00Set: Invasion Type: Instant Rarity: Common Cost: {2}{U} Counter target creature spell. Draw a card. "I don't have time for you right now." ...
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Spreading Plague [Invasion]$ 301.00Set: Invasion Type: Enchantment Rarity: Rare Cost: {4}{B} Whenever a creature enters the battlefield, destroy all other creatures that share a col...
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Holy Day [Invasion]$ 4.50Set: Invasion Type: Instant Rarity: Common Cost: {W} Prevent all combat damage that would be dealt this turn. "Will history remember this as...
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Sunscape Apprentice [Invasion]$ 4.50Set: Invasion Type: Creature — Human Wizard Rarity: Common Cost: {W} {G}, {T}: Target creature gets +1/+1 until end of turn. {U}, {T}: Put target...
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Hypnotic Cloud [Invasion]$ 4.50Set: Invasion Type: Sorcery Rarity: Common Cost: {1}{B} Kicker {4} (You may pay an additional {4} as you cast this spell.) Target player discards ...
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Tidal Visionary [Invasion]$ 4.50Set: Invasion Type: Creature — Merfolk Wizard Rarity: Common Cost: {OR} {T}: Target creature becomes the color of your choice until end of turn. ...
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Rage Weaver [Invasion]$ 10.80Set: Invasion Type: Creature — Human Wizard Rarity: Uncommon Cost: {1}{R} {2}: Target black or green creature gains until end of turn. (It can at...
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Crusading Knight [Invasion]$ 25.00Set: Invasion Type: Creature — Human Knight Rarity: Rare Cost: {2}{W}{W} Protection from black Crusading Knight gets +1/+1 for each Swamp your op...
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Ruham Djinn [Invasion]$ 10.80Set: Invasion Type: Creature — Djinn Rarity: Uncommon Cost: {5}{W} First strike Ruham Djinn gets -2/-2 as long as white is the most common color ...
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Probe [Invasion]$ 4.00Set: Invasion Type: Sorcery Rarity: Common Cost: {2}{U} Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Draw t...
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Horned Cheetah [Invasion]$ 10.80Set: Invasion Type: Creature — Cat Rarity: Uncommon Cost: {2}{G}{W} Whenever Horned Cheetah deals damage, you gain that much life. "I think ...
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Kavu Aggressor [Invasion]$ 4.00Set: Invasion Type: Creature — Kavu Rarity: Common Cost: {2}{R} Kicker {4} (You may pay an additional {4} as you cast this spell.) Kavu Aggressor...
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Rith's Attendant [Invasion]$ 9.60Set: Invasion Type: Artifact Creature — Golem Rarity: Uncommon Cost: {5} {1}, Sacrifice Rith's Attendant: Add {R}{G}{W}. "Rith is the claw ...
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Seashell Cameo [Invasion]$ 10.80Set: Invasion Type: Artifact Rarity: Uncommon Cost: {3} {T}: Add {W} or {U}. "Today a seashell fell from the empty sky here in Kinymu, a hun...
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Teferi's Moat [Invasion]$ 25.00Set: Invasion Type: Enchantment Rarity: Rare Cost: {3}{W}{U} As Teferi's Moat enters the battlefield, choose a color. Creatures of the chosen col...
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Voracious Cobra [Invasion]$ 10.80Set: Invasion Type: Creature — Snake Rarity: Uncommon Cost: {2}{R}{G} First strike Whenever Voracious Cobra deals combat damage to a creature, de...
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Armadillo Cloak [Invasion]$ 17.00Set: Invasion Type: Enchantment — Aura Rarity: Common Cost: {1}{G}{W} Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever en...
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Stormscape Master [Invasion]$ 20.00Set: Invasion Type: Creature — Human Wizard Rarity: Rare Cost: {2}{U}{U} {W}{W}, {T}: Target creature gains protection from the color of your cho...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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