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There are 350 productsSort
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Andradite Leech [Invasion]$ 20.00Set: Invasion Type: Creature — Leech Rarity: Rare Cost: {2}{B} Black spells you cast cost {B} more to cast. {B}: Andradite Leech gets +1/+1 until ...
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Elfhame Sanctuary [Invasion]$ 9.60Set: Invasion Type: Enchantment Rarity: Uncommon Cost: {1}{G} At the beginning of your upkeep, you may search your library for a basic land card,...
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Reviving Dose [Invasion]$ 4.00Set: Invasion Type: Instant Rarity: Common Cost: {2}{W} You gain 3 lives. Draw a card. As healers battled each plague, they learned more ab...
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Island (335) [Invasion]$ 19.00Set: Invasion Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Ravenous Rats [Invasion]$ 4.50Set: Invasion Type: Creature — Rat Rarity: Common Cost: {1}{B} When Ravenous Rats enters the battlefield, target opponent discards a card. ...
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Bog Initiate [Invasion]$ 6.00Set: Invasion Type: Creature — Human Wizard Rarity: Common Cost: {1}{B} {1}: Add {B}. "Urborg's magic is strong. Did Urza send you to prote...
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Hunting Kavu [Invasion]$ 10.80Set: Invasion Type: Creature — Kavu Rarity: Uncommon Cost: {1}{R}{G} {1}{R}{G}, {T}: Exile Hunting Kavu and target creature without flying that's ...
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Plague Spitter [Invasion]$ 46.00Set: Invasion Type: Creature — Phyrexian Horror Rarity: Uncommon Cost: {2}{B} At the beginning of your upkeep, Plague Spitter deals 1 damage to e...
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Blinding Light [Invasion]$ 9.60Set: Invasion Type: Sorcery Rarity: Uncommon Cost: {2}{W} Tap all nonwhite creatures. An angel's sword impales only the body; her...
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Plains (333) [Invasion]$ 11.00Set: Invasion Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Crystal Spray [Invasion]$ 223.00Set: Invasion Type: Instant Rarity: Rare Cost: {2}{U} Change the text of target spell or permanent by replacing all instances of one color word w...
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Psychic Battle [Invasion]$ 25.00Set: Invasion Type: Enchantment Rarity: Rare Cost: {3}{U}{U} Whenever a player chooses one or more targets, each player reveals the top card of the...
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Obsidian Acolyte [Invasion]$ 10.00Set: Invasion Type: Creature — Human Cleric Rarity: Common Cost: {1}{W} Protection from black {W}: Target creature gains protection from black un...
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Saproling Infestation [Invasion]$ 22.50Set: Invasion Type: Enchantment Rarity: Rare Cost: {1}{G} Whenever a player kicks a spell, you create a 1/1 green Saproling creature token. ...
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Simoon [Invasion]$ 12.00Set: Invasion Type: Instant Rarity: Uncommon Cost: {R}{G} Simoon deals 1 damage to each creature target opponent controls. Hot wind whipped...
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Hanna, Ship's Navigator [Invasion]$ 34.00Set: Invasion Type: Legendary Creature — Human Artificer Rarity: Rare Cost: {1}{W}{U} {1}{W}{U}, {T}: Return target artifact or enchantment card ...
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Sabertooth Nishoba [Invasion]$ 17.50Set: Invasion Type: Creature — Cat Beast Warrior Rarity: Rare Cost: {4}{G}{W} Trample, protection from blue and from red They sneer at the ...
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Hate Weaver [Invasion]$ 10.80Set: Invasion Type: Creature — Zombie Wizard Rarity: Uncommon Cost: {1}{B} {2}: Target blue or red creature gets +1/+0 until end of turn. "...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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